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juce::TextEditor Class Reference

#include <juce_TextEditor.h>

Inheritance diagram for juce::TextEditor:
juce::Component juce::TextInputTarget juce::SettableTooltipClient juce::MouseListener juce::TooltipClient juce::AlertTextComp

Classes

class  Listener
class  InputFilter
class  LengthAndCharacterRestriction
struct  LookAndFeelMethods
class  UniformTextSection
struct  Iterator
struct  InsertAction
struct  RemoveAction
struct  TextHolderComponent
struct  TextEditorViewport
class  EditorAccessibilityHandler

Public Types

enum  ColourIds {
  backgroundColourId = 0x1000200 , textColourId = 0x1000201 , highlightColourId = 0x1000202 , highlightedTextColourId = 0x1000203 ,
  outlineColourId = 0x1000205 , focusedOutlineColourId = 0x1000206 , shadowColourId = 0x1000207
}
Public Types inherited from juce::Component
enum class  FocusContainerType { none , focusContainer , keyboardFocusContainer }
enum  FocusChangeType { focusChangedByMouseClick , focusChangedByTabKey , focusChangedDirectly }
Public Types inherited from juce::TextInputTarget
enum  VirtualKeyboardType {
  textKeyboard = 0 , numericKeyboard , decimalKeyboard , urlKeyboard ,
  emailAddressKeyboard , phoneNumberKeyboard
}

Public Member Functions

 TextEditor (const String &componentName=String(), juce_wchar passwordCharacter=0)
 ~TextEditor () override
void setMultiLine (bool shouldBeMultiLine, bool shouldWordWrap=true)
bool isMultiLine () const
void setReturnKeyStartsNewLine (bool shouldStartNewLine)
bool getReturnKeyStartsNewLine () const
void setTabKeyUsedAsCharacter (bool shouldTabKeyBeUsed)
bool isTabKeyUsedAsCharacter () const
void setEscapeAndReturnKeysConsumed (bool shouldBeConsumed) noexcept
void setReadOnly (bool shouldBeReadOnly)
bool isReadOnly () const noexcept
void setCaretVisible (bool shouldBeVisible)
bool isCaretVisible () const noexcept
void setScrollbarsShown (bool shouldBeEnabled)
bool areScrollbarsShown () const noexcept
void setPasswordCharacter (juce_wchar passwordCharacter)
juce_wchar getPasswordCharacter () const noexcept
void setPopupMenuEnabled (bool menuEnabled)
bool isPopupMenuEnabled () const noexcept
bool isPopupMenuCurrentlyActive () const noexcept
void setFont (const Font &newFont)
void applyFontToAllText (const Font &newFont, bool changeCurrentFont=true)
const FontgetFont () const noexcept
void applyColourToAllText (const Colour &newColour, bool changeCurrentTextColour=true)
void setWhitespaceUnderlined (bool shouldUnderlineWhitespace) noexcept
bool isWhitespaceUnderlined () const noexcept
void setSelectAllWhenFocused (bool shouldSelectAll)
void setTextToShowWhenEmpty (const String &text, Colour colourToUse)
String getTextToShowWhenEmpty () const noexcept
void setScrollBarThickness (int newThicknessPixels)
void addListener (Listener *newListener)
void removeListener (Listener *listenerToRemove)
String getText () const
String getTextInRange (const Range< int > &textRange) const override
bool isEmpty () const
void setText (const String &newText, bool sendTextChangeMessage=true)
ValuegetTextValue ()
void insertTextAtCaret (const String &textToInsert) override
void clear ()
void cut ()
void copy ()
void paste ()
int getCaretPosition () const
void setCaretPosition (int newIndex)
void scrollEditorToPositionCaret (int desiredCaretX, int desiredCaretY)
Rectangle< intgetCaretRectangle () override
void setHighlightedRegion (const Range< int > &newSelection) override
Range< intgetHighlightedRegion () const override
String getHighlightedText () const
int getTextIndexAt (int x, int y) const
int getTotalNumChars () const
int getTextWidth () const
int getTextHeight () const
void setIndents (int newLeftIndent, int newTopIndent)
int getTopIndent () const noexcept
int getLeftIndent () const noexcept
void setBorder (BorderSize< int > border)
BorderSize< intgetBorder () const
void setScrollToShowCursor (bool shouldScrollToShowCaret)
void setJustification (Justification newJustification)
Justification getJustificationType () const noexcept
void setLineSpacing (float newLineSpacing) noexcept
float getLineSpacing () const noexcept
RectangleList< intgetTextBounds (Range< int > textRange)
void moveCaretToEnd ()
bool moveCaretLeft (bool moveInWholeWordSteps, bool selecting)
bool moveCaretRight (bool moveInWholeWordSteps, bool selecting)
bool moveCaretUp (bool selecting)
bool moveCaretDown (bool selecting)
bool pageUp (bool selecting)
bool pageDown (bool selecting)
bool scrollDown ()
bool scrollUp ()
bool moveCaretToTop (bool selecting)
bool moveCaretToStartOfLine (bool selecting)
bool moveCaretToEnd (bool selecting)
bool moveCaretToEndOfLine (bool selecting)
bool deleteBackwards (bool moveInWholeWordSteps)
bool deleteForwards (bool moveInWholeWordSteps)
bool copyToClipboard ()
bool cutToClipboard ()
bool pasteFromClipboard ()
bool selectAll ()
bool undo ()
bool redo ()
virtual void addPopupMenuItems (PopupMenu &menuToAddTo, const MouseEvent *mouseClickEvent)
virtual void performPopupMenuAction (int menuItemID)
void setInputFilter (InputFilter *newFilter, bool takeOwnership)
InputFiltergetInputFilter () const noexcept
void setInputRestrictions (int maxTextLength, const String &allowedCharacters=String())
void setKeyboardType (VirtualKeyboardType type) noexcept
void setClicksOutsideDismissVirtualKeyboard (bool)
bool getClicksOutsideDismissVirtualKeyboard () const
void paint (Graphics &) override
void paintOverChildren (Graphics &) override
void mouseDown (const MouseEvent &) override
void mouseUp (const MouseEvent &) override
void mouseDrag (const MouseEvent &) override
void mouseDoubleClick (const MouseEvent &) override
void mouseWheelMove (const MouseEvent &, const MouseWheelDetails &) override
bool keyPressed (const KeyPress &) override
bool keyStateChanged (bool) override
void focusGained (FocusChangeType) override
void focusLost (FocusChangeType) override
void resized () override
void enablementChanged () override
void lookAndFeelChanged () override
void parentHierarchyChanged () override
bool isTextInputActive () const override
void setTemporaryUnderlining (const Array< Range< int > > &) override
VirtualKeyboardType getKeyboardType () override
Public Member Functions inherited from juce::Component
 Component () noexcept
 ~Component () override
 Component (const String &componentName) noexcept
String getName () const noexcept
virtual void setName (const String &newName)
String getComponentID () const noexcept
void setComponentID (const String &newID)
virtual void setVisible (bool shouldBeVisible)
bool isVisible () const noexcept
virtual void visibilityChanged ()
bool isShowing () const
virtual void addToDesktop (int windowStyleFlags, void *nativeWindowToAttachTo=nullptr)
void removeFromDesktop ()
bool isOnDesktop () const noexcept
ComponentPeergetPeer () const
virtual void userTriedToCloseWindow ()
virtual void minimisationStateChanged (bool isNowMinimised)
virtual float getDesktopScaleFactor () const
void toFront (bool shouldAlsoGainKeyboardFocus)
void toBack ()
void toBehind (Component *other)
void setAlwaysOnTop (bool shouldStayOnTop)
bool isAlwaysOnTop () const noexcept
int getX () const noexcept
int getY () const noexcept
int getWidth () const noexcept
int getHeight () const noexcept
int getRight () const noexcept
Point< intgetPosition () const noexcept
int getBottom () const noexcept
Rectangle< intgetBounds () const noexcept
Rectangle< intgetLocalBounds () const noexcept
Rectangle< intgetBoundsInParent () const noexcept
int getScreenX () const
int getScreenY () const
Point< intgetScreenPosition () const
Rectangle< intgetScreenBounds () const
Point< intgetLocalPoint (const Component *sourceComponent, Point< int > pointRelativeToSourceComponent) const
Point< float > getLocalPoint (const Component *sourceComponent, Point< float > pointRelativeToSourceComponent) const
Rectangle< intgetLocalArea (const Component *sourceComponent, Rectangle< int > areaRelativeToSourceComponent) const
Rectangle< float > getLocalArea (const Component *sourceComponent, Rectangle< float > areaRelativeToSourceComponent) const
Point< intlocalPointToGlobal (Point< int > localPoint) const
Point< float > localPointToGlobal (Point< float > localPoint) const
Rectangle< intlocalAreaToGlobal (Rectangle< int > localArea) const
Rectangle< float > localAreaToGlobal (Rectangle< float > localArea) const
void setTopLeftPosition (int x, int y)
void setTopLeftPosition (Point< int > newTopLeftPosition)
void setTopRightPosition (int x, int y)
void setSize (int newWidth, int newHeight)
void setBounds (int x, int y, int width, int height)
void setBounds (Rectangle< int > newBounds)
void setBoundsRelative (float proportionalX, float proportionalY, float proportionalWidth, float proportionalHeight)
void setBoundsRelative (Rectangle< float > proportionalArea)
void setBoundsInset (BorderSize< int > borders)
void setBoundsToFit (Rectangle< int > targetArea, Justification justification, bool onlyReduceInSize)
void setCentrePosition (int x, int y)
void setCentrePosition (Point< int > newCentrePosition)
void setCentreRelative (float x, float y)
void centreWithSize (int width, int height)
void setTransform (const AffineTransform &transform)
AffineTransform getTransform () const
bool isTransformed () const noexcept
int proportionOfWidth (float proportion) const noexcept
int proportionOfHeight (float proportion) const noexcept
int getParentWidth () const noexcept
int getParentHeight () const noexcept
Rectangle< intgetParentMonitorArea () const
int getNumChildComponents () const noexcept
ComponentgetChildComponent (int index) const noexcept
int getIndexOfChildComponent (const Component *child) const noexcept
const Array< Component * > & getChildren () const noexcept
ComponentfindChildWithID (StringRef componentID) const noexcept
void addChildComponent (Component *child, int zOrder=-1)
void addChildComponent (Component &child, int zOrder=-1)
void addAndMakeVisible (Component *child, int zOrder=-1)
void addAndMakeVisible (Component &child, int zOrder=-1)
void addChildAndSetID (Component *child, const String &componentID)
void removeChildComponent (Component *childToRemove)
ComponentremoveChildComponent (int childIndexToRemove)
void removeAllChildren ()
void deleteAllChildren ()
ComponentgetParentComponent () const noexcept
template<class TargetClass>
TargetClass * findParentComponentOfClass () const
ComponentgetTopLevelComponent () const noexcept
bool isParentOf (const Component *possibleChild) const noexcept
virtual void childrenChanged ()
virtual bool hitTest (int x, int y)
void setInterceptsMouseClicks (bool allowClicksOnThisComponent, bool allowClicksOnChildComponents) noexcept
void getInterceptsMouseClicks (bool &allowsClicksOnThisComponent, bool &allowsClicksOnChildComponents) const noexcept
bool contains (Point< int > localPoint)
bool contains (Point< float > localPoint)
bool reallyContains (Point< int > localPoint, bool returnTrueIfWithinAChild)
bool reallyContains (Point< float > localPoint, bool returnTrueIfWithinAChild)
ComponentgetComponentAt (int x, int y)
ComponentgetComponentAt (Point< int > position)
ComponentgetComponentAt (Point< float > position)
void repaint ()
void repaint (int x, int y, int width, int height)
void repaint (Rectangle< int > area)
void setBufferedToImage (bool shouldBeBuffered)
Image createComponentSnapshot (Rectangle< int > areaToGrab, bool clipImageToComponentBounds=true, float scaleFactor=1.0f)
void paintEntireComponent (Graphics &context, bool ignoreAlphaLevel)
void setPaintingIsUnclipped (bool shouldPaintWithoutClipping) noexcept
bool isPaintingUnclipped () const noexcept
void setComponentEffect (ImageEffectFilter *newEffect)
ImageEffectFiltergetComponentEffect () const noexcept
LookAndFeelgetLookAndFeel () const noexcept
void setLookAndFeel (LookAndFeel *newLookAndFeel)
void sendLookAndFeelChange ()
void setOpaque (bool shouldBeOpaque)
bool isOpaque () const noexcept
void setBroughtToFrontOnMouseClick (bool shouldBeBroughtToFront) noexcept
bool isBroughtToFrontOnMouseClick () const noexcept
void setExplicitFocusOrder (int newFocusOrderIndex)
int getExplicitFocusOrder () const
void setFocusContainerType (FocusContainerType containerType) noexcept
bool isFocusContainer () const noexcept
bool isKeyboardFocusContainer () const noexcept
ComponentfindFocusContainer () const
ComponentfindKeyboardFocusContainer () const
void setWantsKeyboardFocus (bool wantsFocus) noexcept
bool getWantsKeyboardFocus () const noexcept
void setMouseClickGrabsKeyboardFocus (bool shouldGrabFocus)
bool getMouseClickGrabsKeyboardFocus () const noexcept
void grabKeyboardFocus ()
void giveAwayKeyboardFocus ()
bool hasKeyboardFocus (bool trueIfChildIsFocused) const
void moveKeyboardFocusToSibling (bool moveToNext)
virtual std::unique_ptr< ComponentTraversercreateFocusTraverser ()
virtual std::unique_ptr< ComponentTraversercreateKeyboardFocusTraverser ()
void setHasFocusOutline (bool hasFocusOutline) noexcept
bool hasFocusOutline () const noexcept
bool isEnabled () const noexcept
void setEnabled (bool shouldBeEnabled)
float getAlpha () const noexcept
void setAlpha (float newAlpha)
virtual void alphaChanged ()
void setMouseCursor (const MouseCursor &cursorType)
virtual MouseCursor getMouseCursor ()
void updateMouseCursor () const
void mouseMove (const MouseEvent &event) override
void mouseEnter (const MouseEvent &event) override
void mouseExit (const MouseEvent &event) override
void mouseMagnify (const MouseEvent &event, float scaleFactor) override
void setRepaintsOnMouseActivity (bool shouldRepaint) noexcept
void addMouseListener (MouseListener *newListener, bool wantsEventsForAllNestedChildComponents)
void removeMouseListener (MouseListener *listenerToRemove)
void addKeyListener (KeyListener *newListener)
void removeKeyListener (KeyListener *listenerToRemove)
virtual void modifierKeysChanged (const ModifierKeys &modifiers)
virtual void focusOfChildComponentChanged (FocusChangeType cause)
bool isMouseOver (bool includeChildren=false) const
bool isMouseButtonDown (bool includeChildren=false) const
bool isMouseOverOrDragging (bool includeChildren=false) const
Point< intgetMouseXYRelative () const
virtual void moved ()
virtual void childBoundsChanged (Component *child)
virtual void parentSizeChanged ()
virtual void broughtToFront ()
void addComponentListener (ComponentListener *newListener)
void removeComponentListener (ComponentListener *listenerToRemove)
void postCommandMessage (int commandId)
void enterModalState (bool takeKeyboardFocus=true, ModalComponentManager::Callback *callback=nullptr, bool deleteWhenDismissed=false)
void exitModalState (int returnValue)
bool isCurrentlyModal (bool onlyConsiderForemostModalComponent=true) const noexcept
bool isCurrentlyBlockedByAnotherModalComponent () const
virtual bool canModalEventBeSentToComponent (const Component *targetComponent)
virtual void inputAttemptWhenModal ()
NamedValueSetgetProperties () noexcept
const NamedValueSetgetProperties () const noexcept
Colour findColour (int colourID, bool inheritFromParent=false) const
void setColour (int colourID, Colour newColour)
void removeColour (int colourID)
bool isColourSpecified (int colourID) const
void copyAllExplicitColoursTo (Component &target) const
virtual void colourChanged ()
voidgetWindowHandle () const
PositionergetPositioner () const noexcept
void setPositioner (Positioner *newPositioner)
void setCachedComponentImage (CachedComponentImage *newCachedImage)
CachedComponentImagegetCachedComponentImage () const noexcept
void setViewportIgnoreDragFlag (bool ignoreDrag) noexcept
bool getViewportIgnoreDragFlag () const noexcept
String getTitle () const noexcept
void setTitle (const String &newTitle)
String getDescription () const noexcept
void setDescription (const String &newDescription)
String getHelpText () const noexcept
void setHelpText (const String &newHelpText)
void setAccessible (bool shouldBeAccessible)
bool isAccessible () const noexcept
AccessibilityHandlergetAccessibilityHandler ()
void invalidateAccessibilityHandler ()
void setFocusContainer (bool shouldBeFocusContainer) noexcept
void contains (int, int)=delete
Public Member Functions inherited from juce::MouseListener
virtual ~MouseListener ()=default
Public Member Functions inherited from juce::TextInputTarget
 TextInputTarget ()=default
virtual ~TextInputTarget ()=default
Public Member Functions inherited from juce::SettableTooltipClient
 ~SettableTooltipClient () override=default
virtual void setTooltip (const String &newTooltip)
String getTooltip () override
Public Member Functions inherited from juce::TooltipClient
virtual ~TooltipClient ()=default

Public Attributes

std::function< void()> onTextChange
std::function< void()> onReturnKey
std::function< void()> onEscapeKey
std::function< void()> onFocusLost

Protected Member Functions

void scrollToMakeSureCursorIsVisible ()
void textChanged ()
void newTransaction ()
virtual void returnPressed ()
virtual void escapePressed ()
Protected Member Functions inherited from juce::Component
virtual ComponentPeercreateNewPeer (int styleFlags, void *nativeWindowToAttachTo)
Protected Member Functions inherited from juce::SettableTooltipClient
 SettableTooltipClient ()=default

Private Types

enum  DragType { notDragging , draggingSelectionStart , draggingSelectionEnd }

Private Member Functions

std::unique_ptr< AccessibilityHandlercreateAccessibilityHandler () override
void moveCaret (int newCaretPos)
void moveCaretTo (int newPosition, bool isSelecting)
void recreateCaret ()
void handleCommandMessage (int) override
void coalesceSimilarSections ()
void splitSection (int sectionIndex, int charToSplitAt)
void clearInternal (UndoManager *)
void insert (const String &, int insertIndex, const Font &, Colour, UndoManager *, int newCaretPos)
void reinsert (int insertIndex, const OwnedArray< UniformTextSection > &)
void remove (Range< int >, UndoManager *, int caretPositionToMoveTo)
void getCharPosition (int index, Point< float > &, float &lineHeight) const
Rectangle< float > getCaretRectangleFloat () const
void updateCaretPosition ()
void updateValueFromText ()
void textWasChangedByValue ()
int indexAtPosition (float x, float y) const
int findWordBreakAfter (int position) const
int findWordBreakBefore (int position) const
bool moveCaretWithTransaction (int newPos, bool selecting)
void drawContent (Graphics &)
void checkLayout ()
int getWordWrapWidth () const
int getMaximumTextWidth () const
int getMaximumTextHeight () const
void timerCallbackInt ()
void checkFocus ()
void repaintText (Range< int >)
void scrollByLines (int deltaLines)
bool undoOrRedo (bool shouldUndo)
UndoManagergetUndoManager () noexcept
void setSelection (Range< int >) noexcept
Point< intgetTextOffset () const noexcept

Private Attributes

std::unique_ptr< Viewportviewport
TextHolderComponenttextHolder
BorderSize< intborderSize { 1, 1, 1, 3 }
Justification justification { Justification::topLeft }
bool readOnly = false
bool caretVisible = true
bool multiline = false
bool wordWrap = false
bool returnKeyStartsNewLine = false
bool popupMenuEnabled = true
bool selectAllTextWhenFocused = false
bool scrollbarVisible = true
bool wasFocused = false
bool keepCaretOnScreen = true
bool tabKeyUsed = false
bool menuActive = false
bool valueTextNeedsUpdating = false
bool consumeEscAndReturnKeys = true
bool underlineWhitespace = true
bool mouseDownInEditor = false
bool clicksOutsideDismissVirtualKeyboard = false
UndoManager undoManager
std::unique_ptr< CaretComponentcaret
Range< intselection
int leftIndent = 4
int topIndent = 4
unsigned int lastTransactionTime = 0
Font currentFont { 14.0f }
int totalNumChars = 0
int caretPosition = 0
OwnedArray< UniformTextSectionsections
String textToShowWhenEmpty
Colour colourForTextWhenEmpty
juce_wchar passwordCharacter
OptionalScopedPointer< InputFilterinputFilter
Value textValue
VirtualKeyboardType keyboardType = TextInputTarget::textKeyboard
float lineSpacing = 1.0f
DragType dragType = notDragging
ListenerList< Listenerlisteners
Array< Range< int > > underlinedSections

Additional Inherited Members

Static Public Member Functions inherited from juce::Component
static float JUCE_CALLTYPE getApproximateScaleFactorForComponent (const Component *targetComponent)
static Component *JUCE_CALLTYPE getCurrentlyFocusedComponent () noexcept
static void JUCE_CALLTYPE unfocusAllComponents ()
static void JUCE_CALLTYPE beginDragAutoRepeat (int millisecondsBetweenCallbacks)
static bool JUCE_CALLTYPE isMouseButtonDownAnywhere () noexcept
static int JUCE_CALLTYPE getNumCurrentlyModalComponents () noexcept
static Component *JUCE_CALLTYPE getCurrentlyModalComponent (int index=0) noexcept
Static Protected Member Functions inherited from juce::Component
static std::unique_ptr< AccessibilityHandlercreateIgnoredAccessibilityHandler (Component &)

Detailed Description

An editable text box.

A TextEditor can either be in single- or multi-line mode, and supports mixed fonts and colours.

See also
TextEditor::Listener, Label

@tags{GUI}

Member Enumeration Documentation

◆ ColourIds

enum juce::TextEditor::ColourIds

A set of colour IDs to use to change the colour of various aspects of the editor.

These constants can be used either via the Component::setColour(), or LookAndFeel::setColour() methods.

NB: You can also set the caret colour using CaretComponent::caretColourId

See also
Component::setColour, Component::findColour, LookAndFeel::setColour, LookAndFeel::findColour
Enumerator
backgroundColourId 

The colour to use for the text component's background - this can be transparent if necessary.

textColourId 

The colour that will be used when text is added to the editor. Note that because the editor can contain multiple colours, calling this method won't change the colour of existing text - to do that, use the applyColourToAllText() method

highlightColourId 

The colour with which to fill the background of highlighted sections of the text - this can be transparent if you don't want to show any highlighting.

highlightedTextColourId 

The colour with which to draw the text in highlighted sections.

outlineColourId 

If this is non-transparent, it will be used to draw a box around the edge of the component.

focusedOutlineColourId 

If this is non-transparent, it will be used to draw a box around the edge of the component when it has focus.

shadowColourId 

If this is non-transparent, it'll be used to draw an inner shadow around the edge of the editor.

◆ DragType

enum juce::TextEditor::DragType
private
Enumerator
notDragging 
draggingSelectionStart 
draggingSelectionEnd 

Constructor & Destructor Documentation

◆ TextEditor()

juce::TextEditor::TextEditor ( const String & componentName = String(),
juce_wchar passwordCharacter = 0 )
explicit

Creates a new, empty text editor.

Parameters
componentNamethe name to pass to the component for it to use as its name
passwordCharacterif this is not zero, this character will be used as a replacement for all characters that are drawn on screen - e.g. to create a password-style textbox containing circular blobs instead of text, you could set this value to 0x25cf, which is the unicode character for a black splodge (not all fonts include this, though), or 0x2022, which is a bullet (probably the best choice for linux).

◆ ~TextEditor()

juce::TextEditor::~TextEditor ( )
override

Destructor.

Member Function Documentation

◆ addListener()

void juce::TextEditor::addListener ( Listener * newListener)

Registers a listener to be told when things happen to the text.

See also
removeListener

◆ addPopupMenuItems()

void juce::TextEditor::addPopupMenuItems ( PopupMenu & menuToAddTo,
const MouseEvent * mouseClickEvent )
virtual

This adds the items to the popup menu.

By default it adds the cut/copy/paste items, but you can override this if you need to replace these with your own items.

If you want to add your own items to the existing ones, you can override this, call the base class's addPopupMenuItems() method, then append your own items.

When the menu has been shown, performPopupMenuAction() will be called to perform the item that the user has chosen.

The default menu items will be added using item IDs from the StandardApplicationCommandIDs namespace.

If this was triggered by a mouse-click, the mouseClickEvent parameter will be a pointer to the info about it, or may be null if the menu is being triggered by some other means.

See also
performPopupMenuAction, setPopupMenuEnabled, isPopupMenuEnabled

◆ applyColourToAllText()

void juce::TextEditor::applyColourToAllText ( const Colour & newColour,
bool changeCurrentTextColour = true )

Applies a colour to all the text in the editor.

If the changeCurrentTextColour argument is true then this will also set the new colour as the colour to be used for any new text that's added.

◆ applyFontToAllText()

void juce::TextEditor::applyFontToAllText ( const Font & newFont,
bool changeCurrentFont = true )

Applies a font to all the text in the editor.

If the changeCurrentFont argument is true then this will also set the new font as the font to be used for any new text that's added.

See also
setFont

◆ areScrollbarsShown()

bool juce::TextEditor::areScrollbarsShown ( ) const
inlinenoexcept

Returns true if scrollbars are enabled.

See also
setScrollbarsShown

◆ checkFocus()

void juce::TextEditor::checkFocus ( )
private

◆ checkLayout()

void juce::TextEditor::checkLayout ( )
private

◆ clear()

void juce::TextEditor::clear ( )

Deletes all the text from the editor.

◆ clearInternal()

void juce::TextEditor::clearInternal ( UndoManager * um)
private

◆ coalesceSimilarSections()

void juce::TextEditor::coalesceSimilarSections ( )
private

◆ copy()

void juce::TextEditor::copy ( )

Copies the currently selected region to the clipboard.

See also
cut, paste, SystemClipboard

◆ copyToClipboard()

bool juce::TextEditor::copyToClipboard ( )

◆ createAccessibilityHandler()

std::unique_ptr< AccessibilityHandler > juce::TextEditor::createAccessibilityHandler ( )
overrideprivatevirtual

Override this method to return a custom AccessibilityHandler for this component.

The default implementation creates and returns a AccessibilityHandler object with an unspecified role, meaning that it will be visible to accessibility clients but without a specific role, action callbacks or interfaces. To control how accessibility clients see and interact with your component subclass AccessibilityHandler, implement the desired behaviours, and return an instance of it from this method in your component subclass.

The accessibility handler you return here is guaranteed to be destroyed before its Component, so it's safe to store and use a reference back to the Component inside the AccessibilityHandler if necessary.

See also
getAccessibilityHandler

Reimplemented from juce::Component.

◆ cut()

void juce::TextEditor::cut ( )

Deletes the currently selected region. This doesn't copy the deleted section to the clipboard - if you need to do that, call copy() first.

See also
copy, paste, SystemClipboard

◆ cutToClipboard()

bool juce::TextEditor::cutToClipboard ( )

◆ deleteBackwards()

bool juce::TextEditor::deleteBackwards ( bool moveInWholeWordSteps)

◆ deleteForwards()

bool juce::TextEditor::deleteForwards ( bool moveInWholeWordSteps)

◆ drawContent()

void juce::TextEditor::drawContent ( Graphics & g)
private

◆ enablementChanged()

void juce::TextEditor::enablementChanged ( )
overridevirtual

Callback to indicate that this component has been enabled or disabled.

This can be triggered by one of the component's parent components being enabled or disabled, as well as changes to the component itself.

The default implementation of this method does nothing; your class may wish to repaint itself or something when this happens.

See also
setEnabled, isEnabled

Reimplemented from juce::Component.

◆ escapePressed()

void juce::TextEditor::escapePressed ( )
protectedvirtual

Can be overridden to intercept escape key presses directly

◆ findWordBreakAfter()

int juce::TextEditor::findWordBreakAfter ( int position) const
private

◆ findWordBreakBefore()

int juce::TextEditor::findWordBreakBefore ( int position) const
private

◆ focusGained()

void juce::TextEditor::focusGained ( FocusChangeType cause)
overridevirtual

Called to indicate that this component has just acquired the keyboard focus.

See also
focusLost, setWantsKeyboardFocus, getCurrentlyFocusedComponent, hasKeyboardFocus

Reimplemented from juce::Component.

◆ focusLost()

void juce::TextEditor::focusLost ( FocusChangeType cause)
overridevirtual

Called to indicate that this component has just lost the keyboard focus.

See also
focusGained, setWantsKeyboardFocus, getCurrentlyFocusedComponent, hasKeyboardFocus

Reimplemented from juce::Component.

◆ getBorder()

BorderSize< int > juce::TextEditor::getBorder ( ) const

Returns the size of border around the edge of the component.

See also
setBorder

◆ getCaretPosition()

int juce::TextEditor::getCaretPosition ( ) const

Returns the current index of the caret.

See also
setCaretPosition

◆ getCaretRectangle()

Rectangle< int > juce::TextEditor::getCaretRectangle ( )
overridevirtual

Get the graphical position of the caret.

The rectangle returned is relative to the component's top-left corner.

See also
scrollEditorToPositionCaret

Implements juce::TextInputTarget.

◆ getCaretRectangleFloat()

Rectangle< float > juce::TextEditor::getCaretRectangleFloat ( ) const
private

◆ getCharPosition()

void juce::TextEditor::getCharPosition ( int index,
Point< float > & anchor,
float & lineHeight ) const
private

◆ getClicksOutsideDismissVirtualKeyboard()

bool juce::TextEditor::getClicksOutsideDismissVirtualKeyboard ( ) const
inline

Returns true if the editor is configured to hide the virtual keyboard when the mouse is pressed on another component.

◆ getFont()

const Font & juce::TextEditor::getFont ( ) const
inlinenoexcept

Returns the font that's currently being used for new text.

See also
setFont

◆ getHighlightedRegion()

Range< int > juce::TextEditor::getHighlightedRegion ( ) const
inlineoverridevirtual

Returns the range of characters that are selected. If nothing is selected, this will return an empty range.

See also
setHighlightedRegion

Implements juce::TextInputTarget.

◆ getHighlightedText()

String juce::TextEditor::getHighlightedText ( ) const

Returns the section of text that is currently selected.

◆ getInputFilter()

InputFilter * juce::TextEditor::getInputFilter ( ) const
inlinenoexcept

Returns the current InputFilter, as set by setInputFilter().

◆ getJustificationType()

Justification juce::TextEditor::getJustificationType ( ) const
inlinenoexcept

Returns the type of justification, as set in setJustification().

◆ getKeyboardType()

VirtualKeyboardType juce::TextEditor::getKeyboardType ( )
inlineoverridevirtual

Returns the target's preference for the type of keyboard that would be most appropriate. This may be ignored, depending on the capabilities of the OS.

Reimplemented from juce::TextInputTarget.

◆ getLeftIndent()

int juce::TextEditor::getLeftIndent ( ) const
inlinenoexcept

Returns the gap at the left edge of the editor.

See also
setIndents

◆ getLineSpacing()

float juce::TextEditor::getLineSpacing ( ) const
inlinenoexcept

Returns the current line spacing of the TextEditor.

◆ getMaximumTextHeight()

int juce::TextEditor::getMaximumTextHeight ( ) const
private

◆ getMaximumTextWidth()

int juce::TextEditor::getMaximumTextWidth ( ) const
private

◆ getPasswordCharacter()

juce_wchar juce::TextEditor::getPasswordCharacter ( ) const
inlinenoexcept

Returns the current password character.

See also
setPasswordCharacter

◆ getReturnKeyStartsNewLine()

bool juce::TextEditor::getReturnKeyStartsNewLine ( ) const
inline

Returns the value set by setReturnKeyStartsNewLine(). See setReturnKeyStartsNewLine() for more info.

◆ getText()

String juce::TextEditor::getText ( ) const

Returns the entire contents of the editor.

◆ getTextBounds()

RectangleList< int > juce::TextEditor::getTextBounds ( Range< int > textRange)

Returns the bounding box for a range of text in the editor. As the range may span multiple lines, this method returns a RectangleList.

The bounds are relative to the component's top-left and may extend beyond the bounds of the component if the text is long and word wrapping is disabled.

◆ getTextHeight()

int juce::TextEditor::getTextHeight ( ) const

Returns the maximum height of the text, as it is currently laid-out.

This may be larger than the size of the TextEditor, and can change when the TextEditor is resized or the text changes.

◆ getTextIndexAt()

int juce::TextEditor::getTextIndexAt ( int x,
int y ) const

Finds the index of the character at a given position. The coordinates are relative to the component's top-left.

◆ getTextInRange()

String juce::TextEditor::getTextInRange ( const Range< int > & textRange) const
overridevirtual

Returns a section of the contents of the editor.

Implements juce::TextInputTarget.

◆ getTextOffset()

Point< int > juce::TextEditor::getTextOffset ( ) const
privatenoexcept

◆ getTextToShowWhenEmpty()

String juce::TextEditor::getTextToShowWhenEmpty ( ) const
inlinenoexcept

Returns the text that will be shown when the text editor is empty.

See also
setTextToShowWhenEmpty

◆ getTextValue()

Value & juce::TextEditor::getTextValue ( )

Returns a Value object that can be used to get or set the text.

Bear in mind that this operate quite slowly if your text box contains large amounts of text, as it needs to dynamically build the string that's involved. It's best used for small text boxes.

◆ getTextWidth()

int juce::TextEditor::getTextWidth ( ) const

Returns the total width of the text, as it is currently laid-out.

This may be larger than the size of the TextEditor, and can change when the TextEditor is resized or the text changes.

◆ getTopIndent()

int juce::TextEditor::getTopIndent ( ) const
inlinenoexcept

Returns the gap at the top edge of the editor.

See also
setIndents

◆ getTotalNumChars()

int juce::TextEditor::getTotalNumChars ( ) const

Counts the number of characters in the text.

This is quicker than getting the text as a string if you just need to know the length.

◆ getUndoManager()

UndoManager * juce::TextEditor::getUndoManager ( )
privatenoexcept

◆ getWordWrapWidth()

int juce::TextEditor::getWordWrapWidth ( ) const
private

◆ handleCommandMessage()

void juce::TextEditor::handleCommandMessage ( int commandId)
overrideprivatevirtual

Called to handle a command that was sent by postCommandMessage().

This is called by the message thread when a command message arrives, and the component can override this method to process it in any way it needs to.

See also
postCommandMessage

Reimplemented from juce::Component.

◆ indexAtPosition()

int juce::TextEditor::indexAtPosition ( float x,
float y ) const
private

◆ insert()

void juce::TextEditor::insert ( const String & text,
int insertIndex,
const Font & font,
Colour colour,
UndoManager * um,
int newCaretPos )
private

◆ insertTextAtCaret()

void juce::TextEditor::insertTextAtCaret ( const String & textToInsert)
overridevirtual

Inserts some text at the current caret position.

If a section of the text is highlighted, it will be replaced by this string, otherwise it will be inserted.

To delete a section of text, you can use setHighlightedRegion() to highlight it, and call insertTextAtCaret (String()).

See also
setCaretPosition, getCaretPosition, setHighlightedRegion

Implements juce::TextInputTarget.

◆ isCaretVisible()

bool juce::TextEditor::isCaretVisible ( ) const
inlinenoexcept

Returns true if the caret is enabled.

See also
setCaretVisible

◆ isEmpty()

bool juce::TextEditor::isEmpty ( ) const

Returns true if there are no characters in the editor. This is far more efficient than calling getText().isEmpty().

◆ isMultiLine()

bool juce::TextEditor::isMultiLine ( ) const

Returns true if the editor is in multi-line mode.

◆ isPopupMenuCurrentlyActive()

bool juce::TextEditor::isPopupMenuCurrentlyActive ( ) const
inlinenoexcept

Returns true if a popup-menu is currently being displayed.

◆ isPopupMenuEnabled()

bool juce::TextEditor::isPopupMenuEnabled ( ) const
inlinenoexcept

Returns true if the right-click menu is enabled.

See also
setPopupMenuEnabled

◆ isReadOnly()

bool juce::TextEditor::isReadOnly ( ) const
noexcept

Returns true if the editor is in read-only mode.

◆ isTabKeyUsedAsCharacter()

bool juce::TextEditor::isTabKeyUsedAsCharacter ( ) const
inline

Returns true if the tab key is being used for input.

See also
setTabKeyUsedAsCharacter

◆ isTextInputActive()

bool juce::TextEditor::isTextInputActive ( ) const
overridevirtual

Returns true if this input target is currently accepting input. For example, a text editor might return false if it's in read-only mode.

Implements juce::TextInputTarget.

◆ isWhitespaceUnderlined()

bool juce::TextEditor::isWhitespaceUnderlined ( ) const
inlinenoexcept

Returns true if whitespace is underlined for underlined fonts.

See also
setWhitespaceIsUnderlined

◆ keyPressed()

bool juce::TextEditor::keyPressed ( const KeyPress & key)
overridevirtual

Called when a key is pressed.

When a key is pressed, the component that has the keyboard focus will have this method called. Remember that a component will only be given the focus if its setWantsKeyboardFocus() method has been used to enable this.

If your implementation returns true, the event will be consumed and not passed on to any other listeners. If it returns false, the key will be passed to any KeyListeners that have been registered with this component. As soon as one of these returns true, the process will stop, but if they all return false, the event will be passed upwards to this component's parent, and so on.

The default implementation of this method does nothing and returns false.

See also
keyStateChanged, getCurrentlyFocusedComponent, addKeyListener

Reimplemented from juce::Component.

◆ keyStateChanged()

bool juce::TextEditor::keyStateChanged ( bool isKeyDown)
overridevirtual

Called when a key is pressed or released.

Whenever a key on the keyboard is pressed or released (including modifier keys like shift and ctrl), this method will be called on the component that currently has the keyboard focus. Remember that a component will only be given the focus if its setWantsKeyboardFocus() method has been used to enable this.

If your implementation returns true, the event will be consumed and not passed on to any other listeners. If it returns false, then any KeyListeners that have been registered with this component will have their keyStateChanged methods called. As soon as one of these returns true, the process will stop, but if they all return false, the event will be passed upwards to this component's parent, and so on.

The default implementation of this method does nothing and returns false.

To find out which keys are up or down at any time, see the KeyPress::isKeyCurrentlyDown() method.

Parameters
isKeyDowntrue if a key has been pressed; false if it has been released
See also
keyPressed, KeyPress, getCurrentlyFocusedComponent, addKeyListener

Reimplemented from juce::Component.

◆ lookAndFeelChanged()

void juce::TextEditor::lookAndFeelChanged ( )
overridevirtual

Called to let the component react to a change in the look-and-feel setting.

When the look-and-feel is changed for a component, this will be called in all its child components, recursively.

It can also be triggered manually by the sendLookAndFeelChange() method, in case an application uses a LookAndFeel class that might have changed internally.

See also
sendLookAndFeelChange, getLookAndFeel

Reimplemented from juce::Component.

◆ mouseDoubleClick()

void juce::TextEditor::mouseDoubleClick ( const MouseEvent & event)
overridevirtual

Called when a mouse button has been double-clicked on a component.

The MouseEvent object passed in contains lots of methods for finding out which button was pressed, as well as which modifier keys (e.g. shift, ctrl) were held down at the time.

Parameters
Eventdetails about the position and status of the mouse event, including the source component in which it occurred
See also
mouseDown, mouseUp

Reimplemented from juce::Component.

◆ mouseDown()

void juce::TextEditor::mouseDown ( const MouseEvent & event)
overridevirtual

Called when a mouse button is pressed.

The MouseEvent object passed in contains lots of methods for finding out which button was pressed, as well as which modifier keys (e.g. shift, ctrl) were held down at the time.

Once a button is held down, the mouseDrag method will be called when the mouse moves, until the button is released.

Parameters
Eventdetails about the position and status of the mouse event, including the source component in which it occurred
See also
mouseUp, mouseDrag, mouseDoubleClick, contains

Reimplemented from juce::Component.

◆ mouseDrag()

void juce::TextEditor::mouseDrag ( const MouseEvent & event)
overridevirtual

Called when the mouse is moved while a button is held down.

When a mouse button is pressed inside a component, that component receives mouseDrag callbacks each time the mouse moves, even if the mouse strays outside the component's bounds.

Parameters
Eventdetails about the position and status of the mouse event, including the source component in which it occurred
See also
mouseDown, mouseUp, mouseMove, contains, setDragRepeatInterval

Reimplemented from juce::Component.

◆ mouseUp()

void juce::TextEditor::mouseUp ( const MouseEvent & event)
overridevirtual

Called when a mouse button is released.

A mouseUp callback is sent to the component in which a button was pressed even if the mouse is actually over a different component when the button is released.

The MouseEvent object passed in contains lots of methods for finding out which buttons were down just before they were released.

Parameters
Eventdetails about the position and status of the mouse event, including the source component in which it occurred
See also
mouseDown, mouseDrag, mouseDoubleClick, contains

Reimplemented from juce::Component.

◆ mouseWheelMove()

void juce::TextEditor::mouseWheelMove ( const MouseEvent & event,
const MouseWheelDetails & wheel )
overridevirtual

Called when the mouse-wheel is moved.

This callback is sent to the component that the mouse is over when the wheel is moved.

If not overridden, a component will forward this message to its parent, so that parent components can collect mouse-wheel messages that happen to child components which aren't interested in them. (Bear in mind that if you attach a component as a mouse-listener to other components, then those wheel moves will also end up calling this method and being passed up to the parents, which may not be what you intended to happen).

Parameters
Eventdetails about the mouse event
wheeldetails about the mouse wheel movement

Reimplemented from juce::Component.

◆ moveCaret()

void juce::TextEditor::moveCaret ( int newCaretPos)
private

◆ moveCaretDown()

bool juce::TextEditor::moveCaretDown ( bool selecting)

◆ moveCaretLeft()

bool juce::TextEditor::moveCaretLeft ( bool moveInWholeWordSteps,
bool selecting )

◆ moveCaretRight()

bool juce::TextEditor::moveCaretRight ( bool moveInWholeWordSteps,
bool selecting )

◆ moveCaretTo()

void juce::TextEditor::moveCaretTo ( int newPosition,
bool isSelecting )
private

◆ moveCaretToEnd() [1/2]

void juce::TextEditor::moveCaretToEnd ( )

◆ moveCaretToEnd() [2/2]

bool juce::TextEditor::moveCaretToEnd ( bool selecting)

◆ moveCaretToEndOfLine()

bool juce::TextEditor::moveCaretToEndOfLine ( bool selecting)

◆ moveCaretToStartOfLine()

bool juce::TextEditor::moveCaretToStartOfLine ( bool selecting)

◆ moveCaretToTop()

bool juce::TextEditor::moveCaretToTop ( bool selecting)

◆ moveCaretUp()

bool juce::TextEditor::moveCaretUp ( bool selecting)

◆ moveCaretWithTransaction()

bool juce::TextEditor::moveCaretWithTransaction ( int newPos,
bool selecting )
private

◆ newTransaction()

void juce::TextEditor::newTransaction ( )
protected

Begins a new transaction in the UndoManager.

◆ pageDown()

bool juce::TextEditor::pageDown ( bool selecting)

◆ pageUp()

bool juce::TextEditor::pageUp ( bool selecting)

◆ paint()

void juce::TextEditor::paint ( Graphics & g)
overridevirtual

Components can override this method to draw their content.

The paint() method gets called when a region of a component needs redrawing, either because the component's repaint() method has been called, or because something has happened on the screen that means a section of a window needs to be redrawn.

Any child components will draw themselves over whatever this method draws. If you need to paint over the top of your child components, you can also implement the paintOverChildren() method to do this.

If you want to cause a component to redraw itself, this is done asynchronously - calling the repaint() method marks a region of the component as "dirty", and the paint() method will automatically be called sometime later, by the message thread, to paint any bits that need refreshing. In JUCE (and almost all modern UI frameworks), you never redraw something synchronously.

You should never need to call this method directly - to take a snapshot of the component you could use createComponentSnapshot() or paintEntireComponent().

Parameters
gthe graphics context that must be used to do the drawing operations.
See also
repaint, paintOverChildren, Graphics

Reimplemented from juce::Component.

◆ paintOverChildren()

void juce::TextEditor::paintOverChildren ( Graphics & g)
overridevirtual

Components can override this method to draw over the top of their children.

For most drawing operations, it's better to use the normal paint() method, but if you need to overlay something on top of the children, this can be used.

See also
paint, Graphics

Reimplemented from juce::Component.

◆ parentHierarchyChanged()

void juce::TextEditor::parentHierarchyChanged ( )
overridevirtual

Called to indicate that the component's parents have changed.

When a component is added or removed from its parent, this method will be called on all of its children (recursively - so all children of its children will also be called as well).

Subclasses can override this if they need to react to this in some way.

See also
getParentComponent, isShowing, ComponentListener::componentParentHierarchyChanged

Reimplemented from juce::Component.

◆ paste()

void juce::TextEditor::paste ( )

Pastes the contents of the clipboard into the editor at the caret position.

See also
cut, copy, SystemClipboard

◆ pasteFromClipboard()

bool juce::TextEditor::pasteFromClipboard ( )

◆ performPopupMenuAction()

void juce::TextEditor::performPopupMenuAction ( int menuItemID)
virtual

This is called to perform one of the items that was shown on the popup menu.

If you've overridden addPopupMenuItems(), you should also override this to perform the actions that you've added.

If you've overridden addPopupMenuItems() but have still left the default items on the menu, remember to call the superclass's performPopupMenuAction() so that it can perform the default actions if that's what the user clicked on.

See also
addPopupMenuItems, setPopupMenuEnabled, isPopupMenuEnabled

◆ recreateCaret()

void juce::TextEditor::recreateCaret ( )
private

◆ redo()

bool juce::TextEditor::redo ( )

◆ reinsert()

void juce::TextEditor::reinsert ( int insertIndex,
const OwnedArray< UniformTextSection > & sectionsToInsert )
private

◆ remove()

void juce::TextEditor::remove ( Range< int > range,
UndoManager * um,
int caretPositionToMoveTo )
private

◆ removeListener()

void juce::TextEditor::removeListener ( Listener * listenerToRemove)

Deregisters a listener.

See also
addListener

◆ repaintText()

void juce::TextEditor::repaintText ( Range< int > range)
private

◆ resized()

void juce::TextEditor::resized ( )
overridevirtual

Called when this component's size has been changed.

A component can implement this method to do things such as laying out its child components when its width or height changes.

The method is called synchronously as a result of the setBounds or setSize methods, so repeatedly changing a components size will repeatedly call its resized method (unlike things like repainting, where multiple calls to repaint are coalesced together).

If the component is a top-level window on the desktop, its size could also be changed by operating-system factors beyond the application's control.

See also
moved, setSize

Reimplemented from juce::Component.

◆ returnPressed()

void juce::TextEditor::returnPressed ( )
protectedvirtual

Can be overridden to intercept return key presses directly

◆ scrollByLines()

void juce::TextEditor::scrollByLines ( int deltaLines)
private

◆ scrollDown()

bool juce::TextEditor::scrollDown ( )

◆ scrollEditorToPositionCaret()

void juce::TextEditor::scrollEditorToPositionCaret ( int desiredCaretX,
int desiredCaretY )

Attempts to scroll the text editor so that the caret ends up at a specified position.

This won't affect the caret's position within the text, it tries to scroll the entire editor vertically and horizontally so that the caret is sitting at the given position (relative to the top-left of this component).

Depending on the amount of text available, it might not be possible to scroll far enough for the caret to reach this exact position, but it will go as far as it can in that direction.

◆ scrollToMakeSureCursorIsVisible()

void juce::TextEditor::scrollToMakeSureCursorIsVisible ( )
protected

Scrolls the minimum distance needed to get the caret into view.

◆ scrollUp()

bool juce::TextEditor::scrollUp ( )

◆ selectAll()

bool juce::TextEditor::selectAll ( )

◆ setBorder()

void juce::TextEditor::setBorder ( BorderSize< int > border)

Changes the size of border left around the edge of the component.

See also
getBorder

◆ setCaretPosition()

void juce::TextEditor::setCaretPosition ( int newIndex)

Moves the caret to be in front of a given character.

See also
getCaretPosition, moveCaretToEnd

◆ setCaretVisible()

void juce::TextEditor::setCaretVisible ( bool shouldBeVisible)

Makes the caret visible or invisible. By default the caret is visible.

See also
setCaretColour, setCaretPosition

◆ setClicksOutsideDismissVirtualKeyboard()

void juce::TextEditor::setClicksOutsideDismissVirtualKeyboard ( bool newValue)

Sets the behaviour of mouse/touch interactions outside this component.

If true, then presses outside of the TextEditor will dismiss the virtual keyboard. If false, then the virtual keyboard will remain onscreen for as long as the TextEditor has keyboard focus.

◆ setEscapeAndReturnKeysConsumed()

void juce::TextEditor::setEscapeAndReturnKeysConsumed ( bool shouldBeConsumed)
noexcept

This can be used to change whether escape and return keypress events are propagated up to the parent component. The default here is true, meaning that these events are not allowed to reach the parent, but you may want to allow them through so that they can trigger other actions, e.g. closing a dialog box, etc.

◆ setFont()

void juce::TextEditor::setFont ( const Font & newFont)

Sets the font to use for newly added text.

This will change the font that will be used next time any text is added or entered into the editor. It won't change the font of any existing text - to do that, use applyFontToAllText() instead.

See also
applyFontToAllText

◆ setHighlightedRegion()

void juce::TextEditor::setHighlightedRegion ( const Range< int > & newSelection)
overridevirtual

Selects a section of the text.

Implements juce::TextInputTarget.

◆ setIndents()

void juce::TextEditor::setIndents ( int newLeftIndent,
int newTopIndent )

Changes the size of the gap at the top and left-edge of the editor. By default there's a gap of 4 pixels.

◆ setInputFilter()

void juce::TextEditor::setInputFilter ( InputFilter * newFilter,
bool takeOwnership )

Sets an input filter that should be applied to this editor. The filter can be nullptr, to remove any existing filters. If takeOwnership is true, then the filter will be owned and deleted by the editor when no longer needed.

◆ setInputRestrictions()

void juce::TextEditor::setInputRestrictions ( int maxTextLength,
const String & allowedCharacters = String() )

Sets limits on the characters that can be entered. This is just a shortcut that passes an instance of the LengthAndCharacterRestriction class to setInputFilter().

Parameters
maxTextLengthif this is > 0, it sets a maximum length limit; if 0, no limit is set
allowedCharactersif this is non-empty, then only characters that occur in this string are allowed to be entered into the editor.

◆ setJustification()

void juce::TextEditor::setJustification ( Justification newJustification)

Modifies the justification of the text within the editor window.

◆ setKeyboardType()

void juce::TextEditor::setKeyboardType ( VirtualKeyboardType type)
inlinenoexcept

Sets the type of virtual keyboard that should be displayed when this editor has focus.

◆ setLineSpacing()

void juce::TextEditor::setLineSpacing ( float newLineSpacing)
inlinenoexcept

Sets the line spacing of the TextEditor. The default (and minimum) value is 1.0 and values > 1.0 will increase the line spacing as a multiple of the line height e.g. for double-spacing call this method with an argument of 2.0.

◆ setMultiLine()

void juce::TextEditor::setMultiLine ( bool shouldBeMultiLine,
bool shouldWordWrap = true )

Puts the editor into either multi- or single-line mode.

By default, the editor will be in single-line mode, so use this if you need a multi-line editor.

See also the setReturnKeyStartsNewLine() method, which will also need to be turned on if you want a multi-line editor with line-breaks.

Parameters
shouldBeMultiLinewhether the editor should be multi- or single-line.
shouldWordWrapsets whether long lines should be broken up in multi-line editors. If this is false and scrollbars are enabled a horizontal scrollbar will be shown.
See also
isMultiLine, setReturnKeyStartsNewLine, setScrollbarsShown

◆ setPasswordCharacter()

void juce::TextEditor::setPasswordCharacter ( juce_wchar passwordCharacter)

Changes the password character used to disguise the text.

Parameters
passwordCharacterif this is not zero, this character will be used as a replacement for all characters that are drawn on screen - e.g. to create a password-style textbox containing circular blobs instead of text, you could set this value to 0x25cf, which is the unicode character for a black splodge (not all fonts include this, though), or 0x2022, which is a bullet (probably the best choice for linux).

◆ setPopupMenuEnabled()

void juce::TextEditor::setPopupMenuEnabled ( bool menuEnabled)

Allows a right-click menu to appear for the editor.

(This defaults to being enabled).

If enabled, right-clicking (or command-clicking on the Mac) will pop up a menu of options such as cut/copy/paste, undo/redo, etc.

◆ setReadOnly()

void juce::TextEditor::setReadOnly ( bool shouldBeReadOnly)

Changes the editor to read-only mode.

By default, the text editor is not read-only. If you're making it read-only, you might also want to call setCaretVisible (false) to get rid of the caret.

The text can still be highlighted and copied when in read-only mode.

See also
isReadOnly, setCaretVisible

◆ setReturnKeyStartsNewLine()

void juce::TextEditor::setReturnKeyStartsNewLine ( bool shouldStartNewLine)

Changes the behaviour of the return key.

If set to true, the return key will insert a new-line into the text; if false it will trigger a call to the TextEditor::Listener::textEditorReturnKeyPressed() method. By default this is set to false, and when true it will only insert new-lines when in multi-line mode (see setMultiLine()).

◆ setScrollbarsShown()

void juce::TextEditor::setScrollbarsShown ( bool shouldBeEnabled)

Enables or disables scrollbars (this only applies when in multi-line mode).

When the text gets too long to fit in the component, a scrollbar can appear to allow it to be scrolled. Even when this is enabled, the scrollbar will be hidden unless it's needed.

By default scrollbars are enabled.

◆ setScrollBarThickness()

void juce::TextEditor::setScrollBarThickness ( int newThicknessPixels)

Changes the size of the scrollbars that are used. Handy if you need smaller scrollbars for a small text box.

◆ setScrollToShowCursor()

void juce::TextEditor::setScrollToShowCursor ( bool shouldScrollToShowCaret)

Used to disable the auto-scrolling which keeps the caret visible.

If true (the default), the editor will scroll when the caret moves offscreen. If set to false, it won't.

◆ setSelectAllWhenFocused()

void juce::TextEditor::setSelectAllWhenFocused ( bool shouldSelectAll)

If set to true, focusing on the editor will highlight all its text.

(Set to false by default).

This is useful for boxes where you expect the user to re-enter all the text when they focus on the component, rather than editing what's already there.

◆ setSelection()

void juce::TextEditor::setSelection ( Range< int > newSelection)
privatenoexcept

◆ setTabKeyUsedAsCharacter()

void juce::TextEditor::setTabKeyUsedAsCharacter ( bool shouldTabKeyBeUsed)

Indicates whether the tab key should be accepted and used to input a tab character, or whether it gets ignored.

By default the tab key is ignored, so that it can be used to switch keyboard focus between components.

◆ setTemporaryUnderlining()

void juce::TextEditor::setTemporaryUnderlining ( const Array< Range< int > > & underlinedRegions)
overridevirtual

Sets a number of temporarily underlined sections. This is needed by MS Windows input method UI.

Implements juce::TextInputTarget.

◆ setText()

void juce::TextEditor::setText ( const String & newText,
bool sendTextChangeMessage = true )

Sets the entire content of the editor.

This will clear the editor and insert the given text (using the current text colour and font). You can set the current text colour using

void setColour(int colourID, Colour newColour)
Definition juce_Component.cpp:2242
@ textColourId
Definition juce_TextEditor.h:212
Parameters
newTextthe text to add
sendTextChangeMessageif true, this will cause a change message to be sent to all the listeners.
See also
insertTextAtCaret

◆ setTextToShowWhenEmpty()

void juce::TextEditor::setTextToShowWhenEmpty ( const String & text,
Colour colourToUse )

When the text editor is empty, it can be set to display a message.

This is handy for things like telling the user what to type in the box - the string is only displayed, it's not taken to actually be the contents of the editor.

◆ setWhitespaceUnderlined()

void juce::TextEditor::setWhitespaceUnderlined ( bool shouldUnderlineWhitespace)
inlinenoexcept

Sets whether whitespace should be underlined when the editor font is underlined.

See also
isWhitespaceUnderlined

◆ splitSection()

void juce::TextEditor::splitSection ( int sectionIndex,
int charToSplitAt )
private

◆ textChanged()

void juce::TextEditor::textChanged ( )
protected

Used internally to dispatch a text-change message.

◆ textWasChangedByValue()

void juce::TextEditor::textWasChangedByValue ( )
private

◆ timerCallbackInt()

void juce::TextEditor::timerCallbackInt ( )
private

◆ undo()

bool juce::TextEditor::undo ( )

◆ undoOrRedo()

bool juce::TextEditor::undoOrRedo ( bool shouldUndo)
private

◆ updateCaretPosition()

void juce::TextEditor::updateCaretPosition ( )
private

◆ updateValueFromText()

void juce::TextEditor::updateValueFromText ( )
private

Member Data Documentation

◆ borderSize

BorderSize<int> juce::TextEditor::borderSize { 1, 1, 1, 3 }
private

◆ caret

std::unique_ptr<CaretComponent> juce::TextEditor::caret
private

◆ caretPosition

int juce::TextEditor::caretPosition = 0
private

◆ caretVisible

bool juce::TextEditor::caretVisible = true
private

◆ clicksOutsideDismissVirtualKeyboard

bool juce::TextEditor::clicksOutsideDismissVirtualKeyboard = false
private

◆ colourForTextWhenEmpty

Colour juce::TextEditor::colourForTextWhenEmpty
private

◆ consumeEscAndReturnKeys

bool juce::TextEditor::consumeEscAndReturnKeys = true
private

◆ currentFont

Font juce::TextEditor::currentFont { 14.0f }
private

◆ dragType

DragType juce::TextEditor::dragType = notDragging
private

◆ inputFilter

OptionalScopedPointer<InputFilter> juce::TextEditor::inputFilter
private

◆ justification

Justification juce::TextEditor::justification { Justification::topLeft }
private

◆ keepCaretOnScreen

bool juce::TextEditor::keepCaretOnScreen = true
private

◆ keyboardType

VirtualKeyboardType juce::TextEditor::keyboardType = TextInputTarget::textKeyboard
private

◆ lastTransactionTime

unsigned int juce::TextEditor::lastTransactionTime = 0
private

◆ leftIndent

int juce::TextEditor::leftIndent = 4
private

◆ lineSpacing

float juce::TextEditor::lineSpacing = 1.0f
private

◆ listeners

ListenerList<Listener> juce::TextEditor::listeners
private

◆ menuActive

bool juce::TextEditor::menuActive = false
private

◆ mouseDownInEditor

bool juce::TextEditor::mouseDownInEditor = false
private

◆ multiline

bool juce::TextEditor::multiline = false
private

◆ onEscapeKey

std::function<void()> juce::TextEditor::onEscapeKey

You can assign a lambda to this callback object to have it called when the escape key is pressed.

◆ onFocusLost

std::function<void()> juce::TextEditor::onFocusLost

You can assign a lambda to this callback object to have it called when the editor loses key focus.

◆ onReturnKey

std::function<void()> juce::TextEditor::onReturnKey

You can assign a lambda to this callback object to have it called when the return key is pressed.

◆ onTextChange

std::function<void()> juce::TextEditor::onTextChange

You can assign a lambda to this callback object to have it called when the text is changed.

◆ passwordCharacter

juce_wchar juce::TextEditor::passwordCharacter
private

◆ popupMenuEnabled

bool juce::TextEditor::popupMenuEnabled = true
private

◆ readOnly

bool juce::TextEditor::readOnly = false
private

◆ returnKeyStartsNewLine

bool juce::TextEditor::returnKeyStartsNewLine = false
private

◆ scrollbarVisible

bool juce::TextEditor::scrollbarVisible = true
private

◆ sections

OwnedArray<UniformTextSection> juce::TextEditor::sections
private

◆ selectAllTextWhenFocused

bool juce::TextEditor::selectAllTextWhenFocused = false
private

◆ selection

Range<int> juce::TextEditor::selection
private

◆ tabKeyUsed

bool juce::TextEditor::tabKeyUsed = false
private

◆ textHolder

TextHolderComponent* juce::TextEditor::textHolder
private

◆ textToShowWhenEmpty

String juce::TextEditor::textToShowWhenEmpty
private

◆ textValue

Value juce::TextEditor::textValue
private

◆ topIndent

int juce::TextEditor::topIndent = 4
private

◆ totalNumChars

int juce::TextEditor::totalNumChars = 0
mutableprivate

◆ underlinedSections

Array<Range<int> > juce::TextEditor::underlinedSections
private

◆ underlineWhitespace

bool juce::TextEditor::underlineWhitespace = true
private

◆ undoManager

UndoManager juce::TextEditor::undoManager
private

◆ valueTextNeedsUpdating

bool juce::TextEditor::valueTextNeedsUpdating = false
private

◆ viewport

std::unique_ptr<Viewport> juce::TextEditor::viewport
private

◆ wasFocused

bool juce::TextEditor::wasFocused = false
private

◆ wordWrap

bool juce::TextEditor::wordWrap = false
private

The documentation for this class was generated from the following files: