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juce::Colour Class Referencefinal

#include <juce_Colour.h>

Public Member Functions

 Colour ()=default
 Colour (const Colour &)=default
 Colour (uint32 argb) noexcept
 Colour (uint8 red, uint8 green, uint8 blue) noexcept
 Colour (uint8 red, uint8 green, uint8 blue, uint8 alpha) noexcept
 Colour (uint8 red, uint8 green, uint8 blue, float alpha) noexcept
 Colour (float hue, float saturation, float brightness, uint8 alpha) noexcept
 Colour (float hue, float saturation, float brightness, float alpha) noexcept
 Colour (PixelARGB argb) noexcept
 Colour (PixelRGB rgb) noexcept
 Colour (PixelAlpha alpha) noexcept
 ~Colour ()=default
Colouroperator= (const Colour &)=default
bool operator== (const Colour &other) const noexcept
bool operator!= (const Colour &other) const noexcept
uint8 getRed () const noexcept
uint8 getGreen () const noexcept
uint8 getBlue () const noexcept
float getFloatRed () const noexcept
float getFloatGreen () const noexcept
float getFloatBlue () const noexcept
const PixelARGB getPixelARGB () const noexcept
uint32 getARGB () const noexcept
uint8 getAlpha () const noexcept
float getFloatAlpha () const noexcept
bool isOpaque () const noexcept
bool isTransparent () const noexcept
Colour withAlpha (uint8 newAlpha) const noexcept
Colour withAlpha (float newAlpha) const noexcept
Colour withMultipliedAlpha (float alphaMultiplier) const noexcept
Colour overlaidWith (Colour foregroundColour) const noexcept
Colour interpolatedWith (Colour other, float proportionOfOther) const noexcept
float getHue () const noexcept
float getSaturation () const noexcept
float getSaturationHSL () const noexcept
float getBrightness () const noexcept
float getLightness () const noexcept
float getPerceivedBrightness () const noexcept
void getHSB (float &hue, float &saturation, float &brightness) const noexcept
void getHSL (float &hue, float &saturation, float &lightness) const noexcept
JUCE_NODISCARD Colour withHue (float newHue) const noexcept
JUCE_NODISCARD Colour withSaturation (float newSaturation) const noexcept
JUCE_NODISCARD Colour withSaturationHSL (float newSaturation) const noexcept
JUCE_NODISCARD Colour withBrightness (float newBrightness) const noexcept
JUCE_NODISCARD Colour withLightness (float newLightness) const noexcept
JUCE_NODISCARD Colour withRotatedHue (float amountToRotate) const noexcept
JUCE_NODISCARD Colour withMultipliedSaturation (float multiplier) const noexcept
JUCE_NODISCARD Colour withMultipliedSaturationHSL (float multiplier) const noexcept
JUCE_NODISCARD Colour withMultipliedBrightness (float amount) const noexcept
JUCE_NODISCARD Colour withMultipliedLightness (float amount) const noexcept
JUCE_NODISCARD Colour brighter (float amountBrighter=0.4f) const noexcept
JUCE_NODISCARD Colour darker (float amountDarker=0.4f) const noexcept
JUCE_NODISCARD Colour contrasting (float amount=1.0f) const noexcept
JUCE_NODISCARD Colour contrasting (Colour targetColour, float minLuminosityDiff) const noexcept
String toString () const
String toDisplayString (bool includeAlphaValue) const

Static Public Member Functions

static Colour fromRGB (uint8 red, uint8 green, uint8 blue) noexcept
static Colour fromRGBA (uint8 red, uint8 green, uint8 blue, uint8 alpha) noexcept
static Colour fromFloatRGBA (float red, float green, float blue, float alpha) noexcept
static Colour fromHSV (float hue, float saturation, float brightness, float alpha) noexcept
static Colour fromHSL (float hue, float saturation, float lightness, float alpha) noexcept
static JUCE_NODISCARD Colour contrasting (Colour colour1, Colour colour2) noexcept
static JUCE_NODISCARD Colour greyLevel (float brightness) noexcept
static JUCE_NODISCARD Colour fromString (StringRef encodedColourString)

Private Attributes

PixelARGB argb { 0, 0, 0, 0 }

Detailed Description

Represents a colour, also including a transparency value.

The colour is stored internally as unsigned 8-bit red, green, blue and alpha values.

@tags{Graphics}

Constructor & Destructor Documentation

◆ Colour() [1/11]

juce::Colour::Colour ( )
default

Creates a transparent black colour.

◆ Colour() [2/11]

juce::Colour::Colour ( const Colour & )
default

Creates a copy of another Colour object.

◆ Colour() [3/11]

juce::Colour::Colour ( uint32 argb)
explicitnoexcept

Creates a colour from a 32-bit ARGB value.

The format of this number is: ((alpha << 24) | (red << 16) | (green << 8) | blue).

All components in the range 0x00 to 0xff. An alpha of 0x00 is completely transparent, alpha of 0xff is opaque.

See also
getPixelARGB

◆ Colour() [4/11]

juce::Colour::Colour ( uint8 red,
uint8 green,
uint8 blue )
noexcept

Creates an opaque colour using 8-bit red, green and blue values

◆ Colour() [5/11]

juce::Colour::Colour ( uint8 red,
uint8 green,
uint8 blue,
uint8 alpha )
noexcept

Creates a colour using 8-bit red, green, blue and alpha values.

◆ Colour() [6/11]

juce::Colour::Colour ( uint8 red,
uint8 green,
uint8 blue,
float alpha )
noexcept

Creates a colour from 8-bit red, green, and blue values, and a floating-point alpha.

Alpha of 0.0 is transparent, alpha of 1.0f is opaque. Values outside the valid range will be clipped.

◆ Colour() [7/11]

juce::Colour::Colour ( float hue,
float saturation,
float brightness,
uint8 alpha )
noexcept

Creates a colour using floating point hue, saturation and brightness values, and an 8-bit alpha.

The floating point values must be between 0.0 and 1.0. An alpha of 0x00 is completely transparent, alpha of 0xff is opaque. Values outside the valid range will be clipped.

◆ Colour() [8/11]

juce::Colour::Colour ( float hue,
float saturation,
float brightness,
float alpha )
noexcept

Creates a colour using floating point hue, saturation, brightness and alpha values.

All values must be between 0.0 and 1.0. Numbers outside the valid range will be clipped.

◆ Colour() [9/11]

juce::Colour::Colour ( PixelARGB argb)
noexcept

Creates a colour using a PixelARGB object. This function assumes that the argb pixel is not premultiplied.

◆ Colour() [10/11]

juce::Colour::Colour ( PixelRGB rgb)
noexcept

Creates a colour using a PixelRGB object.

◆ Colour() [11/11]

juce::Colour::Colour ( PixelAlpha alpha)
noexcept

Creates a colour using a PixelAlpha object.

◆ ~Colour()

juce::Colour::~Colour ( )
default

Destructor.

Member Function Documentation

◆ brighter()

Colour juce::Colour::brighter ( float amountBrighter = 0.4f) const
noexcept

Returns a brighter version of this colour.

Parameters
amountBrighterhow much brighter to make it - a value greater than or equal to 0, where 0 is unchanged, and higher values make it brighter
See also
withMultipliedBrightness

◆ contrasting() [1/3]

Colour juce::Colour::contrasting ( Colour colour1,
Colour colour2 )
staticnoexcept

Returns a colour that contrasts against two colours. Looks for a colour that contrasts with both of the colours passed-in. Handy for things like choosing a highlight colour in text editors, etc.

◆ contrasting() [2/3]

Colour juce::Colour::contrasting ( Colour targetColour,
float minLuminosityDiff ) const
noexcept

Returns a colour that is as close as possible to a target colour whilst still being in contrast to this one.

The colour that is returned will be the targetColour, but with its luminosity nudged up or down so that it differs from the luminosity of this colour by at least the amount specified by minLuminosityDiff.

◆ contrasting() [3/3]

Colour juce::Colour::contrasting ( float amount = 1.0f) const
noexcept

Returns a colour that will be clearly visible against this colour.

The amount parameter indicates how contrasting the new colour should be, so e.g. Colours::black.contrasting (0.1f) will return a colour that's just a little bit lighter; Colours::black.contrasting (1.0f) will return white; Colours::white.contrasting (1.0f) will return black, etc.

◆ darker()

Colour juce::Colour::darker ( float amountDarker = 0.4f) const
noexcept

Returns a darker version of this colour.

Parameters
amountDarkerhow much darker to make it - a value greater than or equal to 0, where 0 is unchanged, and higher values make it darker
See also
withMultipliedBrightness

◆ fromFloatRGBA()

Colour juce::Colour::fromFloatRGBA ( float red,
float green,
float blue,
float alpha )
staticnoexcept

Creates a colour using floating point red, green, blue and alpha values. Numbers outside the range 0..1 will be clipped.

◆ fromHSL()

Colour juce::Colour::fromHSL ( float hue,
float saturation,
float lightness,
float alpha )
staticnoexcept

Creates a colour using floating point hue, saturation, lightness and alpha values.

All values must be between 0.0 and 1.0. Numbers outside the valid range will be clipped.

◆ fromHSV()

Colour juce::Colour::fromHSV ( float hue,
float saturation,
float brightness,
float alpha )
staticnoexcept

Creates a colour using floating point hue, saturation, brightness and alpha values.

All values must be between 0.0 and 1.0. Numbers outside the valid range will be clipped.

◆ fromRGB()

Colour juce::Colour::fromRGB ( uint8 red,
uint8 green,
uint8 blue )
staticnoexcept

Creates an opaque colour using 8-bit red, green and blue values

◆ fromRGBA()

Colour juce::Colour::fromRGBA ( uint8 red,
uint8 green,
uint8 blue,
uint8 alpha )
staticnoexcept

Creates a colour using 8-bit red, green, blue and alpha values.

◆ fromString()

Colour juce::Colour::fromString ( StringRef encodedColourString)
static

Reads the colour from a string that was created with toString().

◆ getAlpha()

uint8 juce::Colour::getAlpha ( ) const
inlinenoexcept

Returns the colour's alpha (opacity).

Alpha of 0x00 is completely transparent, 0xff is completely opaque.

◆ getARGB()

uint32 juce::Colour::getARGB ( ) const
noexcept

Returns a 32-bit integer that represents this colour.

The format of this number is: ((alpha << 24) | (red << 16) | (green << 8) | blue).

◆ getBlue()

uint8 juce::Colour::getBlue ( ) const
inlinenoexcept

Returns the blue component of this colour.

Returns
a value between 0x00 and 0xff.

◆ getBrightness()

float juce::Colour::getBrightness ( ) const
noexcept

Returns the colour's brightness component. The value returned is in the range 0.0 to 1.0

◆ getFloatAlpha()

float juce::Colour::getFloatAlpha ( ) const
noexcept

Returns the colour's alpha (opacity) as a floating point value.

Alpha of 0.0 is completely transparent, 1.0 is completely opaque.

◆ getFloatBlue()

float juce::Colour::getFloatBlue ( ) const
noexcept

Returns the blue component of this colour as a floating point value.

Returns
a value between 0.0 and 1.0

◆ getFloatGreen()

float juce::Colour::getFloatGreen ( ) const
noexcept

Returns the green component of this colour as a floating point value.

Returns
a value between 0.0 and 1.0

◆ getFloatRed()

float juce::Colour::getFloatRed ( ) const
noexcept

Returns the red component of this colour as a floating point value.

Returns
a value between 0.0 and 1.0

◆ getGreen()

uint8 juce::Colour::getGreen ( ) const
inlinenoexcept

Returns the green component of this colour.

Returns
a value between 0x00 and 0xff.

◆ getHSB()

void juce::Colour::getHSB ( float & hue,
float & saturation,
float & brightness ) const
noexcept

Returns the colour's hue, saturation and brightness components all at once. The values returned are in the range 0.0 to 1.0

◆ getHSL()

void juce::Colour::getHSL ( float & hue,
float & saturation,
float & lightness ) const
noexcept

Returns the colour's hue, saturation and lightness components all at once. The values returned are in the range 0.0 to 1.0

◆ getHue()

float juce::Colour::getHue ( ) const
noexcept

Returns the colour's hue component. The value returned is in the range 0.0 to 1.0

◆ getLightness()

float juce::Colour::getLightness ( ) const
noexcept

Returns the colour's lightness component. The value returned is in the range 0.0 to 1.0

◆ getPerceivedBrightness()

float juce::Colour::getPerceivedBrightness ( ) const
noexcept

Returns a skewed brightness value, adjusted to better reflect the way the human eye responds to different colour channels. This makes it better than getBrightness() for comparing differences in brightness.

◆ getPixelARGB()

const PixelARGB juce::Colour::getPixelARGB ( ) const
noexcept

Returns a premultiplied ARGB pixel object that represents this colour.

◆ getRed()

uint8 juce::Colour::getRed ( ) const
inlinenoexcept

Returns the red component of this colour.

Returns
a value between 0x00 and 0xff.

◆ getSaturation()

float juce::Colour::getSaturation ( ) const
noexcept

Returns the colour's saturation component. The value returned is in the range 0.0 to 1.0

◆ getSaturationHSL()

float juce::Colour::getSaturationHSL ( ) const
noexcept

Returns the colour's saturation component as represented in the HSL colour space. The value returned is in the range 0.0 to 1.0

◆ greyLevel()

Colour juce::Colour::greyLevel ( float brightness)
staticnoexcept

Returns an opaque shade of grey.

Parameters
brightnessthe level of grey to return - 0 is black, 1.0 is white

◆ interpolatedWith()

Colour juce::Colour::interpolatedWith ( Colour other,
float proportionOfOther ) const
noexcept

Returns a colour that lies somewhere between this one and another. If amountOfOther is zero, the result is 100% this colour, if amountOfOther is 1.0, the result is 100% of the other colour.

◆ isOpaque()

bool juce::Colour::isOpaque ( ) const
noexcept

Returns true if this colour is completely opaque.

Equivalent to (getAlpha() == 0xff).

◆ isTransparent()

bool juce::Colour::isTransparent ( ) const
noexcept

Returns true if this colour is completely transparent.

Equivalent to (getAlpha() == 0x00).

◆ operator!=()

bool juce::Colour::operator!= ( const Colour & other) const
noexcept

Compares two colours.

◆ operator=()

Colour & juce::Colour::operator= ( const Colour & )
default

Copies another Colour object.

◆ operator==()

bool juce::Colour::operator== ( const Colour & other) const
noexcept

Compares two colours.

◆ overlaidWith()

Colour juce::Colour::overlaidWith ( Colour foregroundColour) const
noexcept

Returns a colour that is the result of alpha-compositing a new colour over this one. If the foreground colour is semi-transparent, it is blended onto this colour accordingly.

◆ toDisplayString()

String juce::Colour::toDisplayString ( bool includeAlphaValue) const

Returns the colour as a hex string in the form RRGGBB or AARRGGBB.

◆ toString()

String juce::Colour::toString ( ) const

Returns a stringified version of this colour. The string can be turned back into a colour using the fromString() method.

◆ withAlpha() [1/2]

Colour juce::Colour::withAlpha ( float newAlpha) const
noexcept

Returns a colour that's the same colour as this one, but with a new alpha value.

◆ withAlpha() [2/2]

Colour juce::Colour::withAlpha ( uint8 newAlpha) const
noexcept

Returns a colour that's the same colour as this one, but with a new alpha value.

◆ withBrightness()

Colour juce::Colour::withBrightness ( float newBrightness) const
noexcept

Returns a copy of this colour with a different brightness.

See also
brighter, darker, withMultipliedBrightness

◆ withHue()

Colour juce::Colour::withHue ( float newHue) const
noexcept

Returns a copy of this colour with a different hue.

◆ withLightness()

Colour juce::Colour::withLightness ( float newLightness) const
noexcept

Returns a copy of this colour with a different lightness.

See also
lighter, darker, withMultipliedLightness

◆ withMultipliedAlpha()

Colour juce::Colour::withMultipliedAlpha ( float alphaMultiplier) const
noexcept

Returns a colour that's the same colour as this one, but with a modified alpha value. The new colour's alpha will be this object's alpha multiplied by the value passed-in.

◆ withMultipliedBrightness()

Colour juce::Colour::withMultipliedBrightness ( float amount) const
noexcept

Returns a copy of this colour with its brightness multiplied by the given value. The new colour's brightness is (this->getBrightness() * multiplier) (the result is clipped to legal limits).

◆ withMultipliedLightness()

Colour juce::Colour::withMultipliedLightness ( float amount) const
noexcept

Returns a copy of this colour with its lightness multiplied by the given value. The new colour's lightness is (this->lightness() * multiplier) (the result is clipped to legal limits).

◆ withMultipliedSaturation()

Colour juce::Colour::withMultipliedSaturation ( float multiplier) const
noexcept

Returns a copy of this colour with its saturation multiplied by the given value. The new colour's saturation is (this->getSaturation() * multiplier) (the result is clipped to legal limits).

◆ withMultipliedSaturationHSL()

Colour juce::Colour::withMultipliedSaturationHSL ( float multiplier) const
noexcept

Returns a copy of this colour with its saturation multiplied by the given value. The new colour's saturation is (this->getSaturation() * multiplier) (the result is clipped to legal limits).

This will be in the HSL colour space.

◆ withRotatedHue()

Colour juce::Colour::withRotatedHue ( float amountToRotate) const
noexcept

Returns a copy of this colour with its hue rotated. The new colour's hue is ((this->getHue() + amountToRotate) % 1.0)

See also
brighter, darker, withMultipliedBrightness

◆ withSaturation()

Colour juce::Colour::withSaturation ( float newSaturation) const
noexcept

Returns a copy of this colour with a different saturation.

◆ withSaturationHSL()

Colour juce::Colour::withSaturationHSL ( float newSaturation) const
noexcept

Returns a copy of this colour with a different saturation in the HSL colour space.

Member Data Documentation

◆ argb

PixelARGB juce::Colour::argb { 0, 0, 0, 0 }
private

The documentation for this class was generated from the following files: