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juce::TextEditor::LookAndFeelMethods Struct Referenceabstract

#include <juce_TextEditor.h>

Inheritance diagram for juce::TextEditor::LookAndFeelMethods:
juce::LookAndFeel juce::LookAndFeel_V2 juce::LookAndFeel_V1 juce::LookAndFeel_V3 juce::LookAndFeel_V4

Public Member Functions

virtual ~LookAndFeelMethods ()=default
virtual void fillTextEditorBackground (Graphics &, int width, int height, TextEditor &)=0
virtual void drawTextEditorOutline (Graphics &, int width, int height, TextEditor &)=0
virtual CaretComponentcreateCaretComponent (Component *keyFocusOwner)=0

Detailed Description

This abstract base class is implemented by LookAndFeel classes to provide TextEditor drawing functionality.

Constructor & Destructor Documentation

◆ ~LookAndFeelMethods()

virtual juce::TextEditor::LookAndFeelMethods::~LookAndFeelMethods ( )
virtualdefault

Member Function Documentation

◆ createCaretComponent()

virtual CaretComponent * juce::TextEditor::LookAndFeelMethods::createCaretComponent ( Component * keyFocusOwner)
pure virtual

Implemented in juce::LookAndFeel_V2.

◆ drawTextEditorOutline()

virtual void juce::TextEditor::LookAndFeelMethods::drawTextEditorOutline ( Graphics & ,
int width,
int height,
TextEditor &  )
pure virtual

◆ fillTextEditorBackground()

virtual void juce::TextEditor::LookAndFeelMethods::fillTextEditorBackground ( Graphics & ,
int width,
int height,
TextEditor &  )
pure virtual

The documentation for this struct was generated from the following file: