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juce::AudioTransportSource Class Reference

#include <juce_AudioTransportSource.h>

Inheritance diagram for juce::AudioTransportSource:
juce::PositionableAudioSource juce::ChangeBroadcaster juce::AudioSource

Public Member Functions

 AudioTransportSource ()
 ~AudioTransportSource () override
void setSource (PositionableAudioSource *newSource, int readAheadBufferSize=0, TimeSliceThread *readAheadThread=nullptr, double sourceSampleRateToCorrectFor=0.0, int maxNumChannels=2)
void setPosition (double newPosition)
double getCurrentPosition () const
double getLengthInSeconds () const
bool hasStreamFinished () const noexcept
void start ()
void stop ()
bool isPlaying () const noexcept
void setGain (float newGain) noexcept
float getGain () const noexcept
void prepareToPlay (int samplesPerBlockExpected, double sampleRate) override
void releaseResources () override
void getNextAudioBlock (const AudioSourceChannelInfo &) override
void setNextReadPosition (int64 newPosition) override
int64 getNextReadPosition () const override
int64 getTotalLength () const override
bool isLooping () const override
Public Member Functions inherited from juce::PositionableAudioSource
 ~PositionableAudioSource () override=default
virtual void setLooping (bool shouldLoop)
Public Member Functions inherited from juce::AudioSource
virtual ~AudioSource ()=default
Public Member Functions inherited from juce::ChangeBroadcaster
 ChangeBroadcaster () noexcept
virtual ~ChangeBroadcaster ()
void addChangeListener (ChangeListener *listener)
void removeChangeListener (ChangeListener *listener)
void removeAllChangeListeners ()
void sendChangeMessage ()
void sendSynchronousChangeMessage ()
void dispatchPendingMessages ()

Private Member Functions

void releaseMasterResources ()

Private Attributes

PositionableAudioSourcesource = nullptr
ResamplingAudioSourceresamplerSource = nullptr
BufferingAudioSourcebufferingSource = nullptr
PositionableAudioSourcepositionableSource = nullptr
AudioSourcemasterSource = nullptr
CriticalSection callbackLock
float gain = 1.0f
float lastGain = 1.0f
std::atomic< bool > playing { false }
std::atomic< bool > stopped { true }
double sampleRate = 44100.0
double sourceSampleRate = 0
int blockSize = 128
int readAheadBufferSize = 0
bool isPrepared = false

Additional Inherited Members

Protected Member Functions inherited from juce::PositionableAudioSource
 PositionableAudioSource ()=default
Protected Member Functions inherited from juce::AudioSource
 AudioSource ()=default

Detailed Description

An AudioSource that takes a PositionableAudioSource and allows it to be played, stopped, started, etc.

This can also be told use a buffer and background thread to read ahead, and if can correct for different sample-rates.

You may want to use one of these along with an AudioSourcePlayer and AudioIODevice to control playback of an audio file.

See also
AudioSource, AudioSourcePlayer

@tags{Audio}

Constructor & Destructor Documentation

◆ AudioTransportSource()

juce::AudioTransportSource::AudioTransportSource ( )

Creates an AudioTransportSource. After creating one of these, use the setSource() method to select an input source.

◆ ~AudioTransportSource()

juce::AudioTransportSource::~AudioTransportSource ( )
override

Destructor.

Member Function Documentation

◆ getCurrentPosition()

double juce::AudioTransportSource::getCurrentPosition ( ) const

Returns the position that the next data block will be read from This is a time in seconds.

◆ getGain()

float juce::AudioTransportSource::getGain ( ) const
inlinenoexcept

Returns the current gain setting.

See also
setGain

◆ getLengthInSeconds()

double juce::AudioTransportSource::getLengthInSeconds ( ) const

Returns the stream's length in seconds.

◆ getNextAudioBlock()

void juce::AudioTransportSource::getNextAudioBlock ( const AudioSourceChannelInfo & info)
overridevirtual

Implementation of the AudioSource method.

Implements juce::AudioSource.

◆ getNextReadPosition()

int64 juce::AudioTransportSource::getNextReadPosition ( ) const
overridevirtual

Implements the PositionableAudioSource method.

Implements juce::PositionableAudioSource.

◆ getTotalLength()

int64 juce::AudioTransportSource::getTotalLength ( ) const
overridevirtual

Implements the PositionableAudioSource method.

Implements juce::PositionableAudioSource.

◆ hasStreamFinished()

bool juce::AudioTransportSource::hasStreamFinished ( ) const
noexcept

Returns true if the player has stopped because its input stream ran out of data.

◆ isLooping()

bool juce::AudioTransportSource::isLooping ( ) const
overridevirtual

Implements the PositionableAudioSource method.

Implements juce::PositionableAudioSource.

◆ isPlaying()

bool juce::AudioTransportSource::isPlaying ( ) const
inlinenoexcept

Returns true if it's currently playing.

◆ prepareToPlay()

void juce::AudioTransportSource::prepareToPlay ( int samplesPerBlockExpected,
double sampleRate )
overridevirtual

Implementation of the AudioSource method.

Implements juce::AudioSource.

◆ releaseMasterResources()

void juce::AudioTransportSource::releaseMasterResources ( )
private

◆ releaseResources()

void juce::AudioTransportSource::releaseResources ( )
overridevirtual

Implementation of the AudioSource method.

Implements juce::AudioSource.

◆ setGain()

void juce::AudioTransportSource::setGain ( float newGain)
noexcept

Changes the gain to apply to the output.

Parameters
newGaina factor by which to multiply the outgoing samples, so 1.0 = 0dB, 0.5 = -6dB, 2.0 = 6dB, etc.

◆ setNextReadPosition()

void juce::AudioTransportSource::setNextReadPosition ( int64 newPosition)
overridevirtual

Implements the PositionableAudioSource method.

Implements juce::PositionableAudioSource.

◆ setPosition()

void juce::AudioTransportSource::setPosition ( double newPosition)

Changes the current playback position in the source stream.

The next time the getNextAudioBlock() method is called, this is the time from which it'll read data.

Parameters
newPositionthe new playback position in seconds
See also
getCurrentPosition

◆ setSource()

void juce::AudioTransportSource::setSource ( PositionableAudioSource * newSource,
int readAheadBufferSize = 0,
TimeSliceThread * readAheadThread = nullptr,
double sourceSampleRateToCorrectFor = 0.0,
int maxNumChannels = 2 )

Sets the reader that is being used as the input source.

This will stop playback, reset the position to 0 and change to the new reader.

The source passed in will not be deleted by this object, so must be managed by the caller.

Parameters
newSourcethe new input source to use. This may be a nullptr
readAheadBufferSizea size of buffer to use for reading ahead. If this is zero, no reading ahead will be done; if it's greater than zero, a BufferingAudioSource will be used to do the reading-ahead. If you set a non-zero value here, you'll also need to set the readAheadThread parameter.
readAheadThreadif you set readAheadBufferSize to a non-zero value, then you'll also need to supply this TimeSliceThread object for the background reader to use. The thread object must not be deleted while the AudioTransport source is still using it.
sourceSampleRateToCorrectForif this is non-zero, it specifies the sample rate of the source, and playback will be sample-rate adjusted to maintain playback at the correct pitch. If this is 0, no sample-rate adjustment will be performed
maxNumChannelsthe maximum number of channels that may need to be played

◆ start()

void juce::AudioTransportSource::start ( )

Starts playing (if a source has been selected).

If it starts playing, this will send a message to any ChangeListeners that are registered with this object.

◆ stop()

void juce::AudioTransportSource::stop ( )

Stops playing.

If it's actually playing, this will send a message to any ChangeListeners that are registered with this object.

Member Data Documentation

◆ blockSize

int juce::AudioTransportSource::blockSize = 128
private

◆ bufferingSource

BufferingAudioSource* juce::AudioTransportSource::bufferingSource = nullptr
private

◆ callbackLock

CriticalSection juce::AudioTransportSource::callbackLock
private

◆ gain

float juce::AudioTransportSource::gain = 1.0f
private

◆ isPrepared

bool juce::AudioTransportSource::isPrepared = false
private

◆ lastGain

float juce::AudioTransportSource::lastGain = 1.0f
private

◆ masterSource

AudioSource* juce::AudioTransportSource::masterSource = nullptr
private

◆ playing

std::atomic<bool> juce::AudioTransportSource::playing { false }
private

◆ positionableSource

PositionableAudioSource* juce::AudioTransportSource::positionableSource = nullptr
private

◆ readAheadBufferSize

int juce::AudioTransportSource::readAheadBufferSize = 0
private

◆ resamplerSource

ResamplingAudioSource* juce::AudioTransportSource::resamplerSource = nullptr
private

◆ sampleRate

double juce::AudioTransportSource::sampleRate = 44100.0
private

◆ source

PositionableAudioSource* juce::AudioTransportSource::source = nullptr
private

◆ sourceSampleRate

double juce::AudioTransportSource::sourceSampleRate = 0
private

◆ stopped

std::atomic<bool> juce::AudioTransportSource::stopped { true }
private

The documentation for this class was generated from the following files: