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juce::TabbedComponent Class Reference

#include <juce_TabbedComponent.h>

Inheritance diagram for juce::TabbedComponent:
juce::Component juce::MouseListener juce::MultiDocumentPanel::TabbedComponentInternal

Classes

struct  ButtonBar

Public Types

enum  ColourIds { backgroundColourId = 0x1005800 , outlineColourId = 0x1005801 }
Public Types inherited from juce::Component
enum class  FocusContainerType { none , focusContainer , keyboardFocusContainer }
enum  FocusChangeType { focusChangedByMouseClick , focusChangedByTabKey , focusChangedDirectly }

Public Member Functions

 TabbedComponent (TabbedButtonBar::Orientation orientation)
 ~TabbedComponent () override
void setOrientation (TabbedButtonBar::Orientation orientation)
TabbedButtonBar::Orientation getOrientation () const noexcept
void setTabBarDepth (int newDepth)
int getTabBarDepth () const noexcept
void setOutline (int newThickness)
void setIndent (int indentThickness)
void clearTabs ()
void addTab (const String &tabName, Colour tabBackgroundColour, Component *contentComponent, bool deleteComponentWhenNotNeeded, int insertIndex=-1)
void setTabName (int tabIndex, const String &newName)
void removeTab (int tabIndex)
void moveTab (int currentIndex, int newIndex, bool animate=false)
int getNumTabs () const
StringArray getTabNames () const
ComponentgetTabContentComponent (int tabIndex) const noexcept
Colour getTabBackgroundColour (int tabIndex) const noexcept
void setTabBackgroundColour (int tabIndex, Colour newColour)
void setCurrentTabIndex (int newTabIndex, bool sendChangeMessage=true)
int getCurrentTabIndex () const
String getCurrentTabName () const
ComponentgetCurrentContentComponent () const noexcept
virtual void currentTabChanged (int newCurrentTabIndex, const String &newCurrentTabName)
virtual void popupMenuClickOnTab (int tabIndex, const String &tabName)
TabbedButtonBargetTabbedButtonBar () const noexcept
void paint (Graphics &) override
void resized () override
void lookAndFeelChanged () override
Public Member Functions inherited from juce::Component
 Component () noexcept
 ~Component () override
 Component (const String &componentName) noexcept
String getName () const noexcept
virtual void setName (const String &newName)
String getComponentID () const noexcept
void setComponentID (const String &newID)
virtual void setVisible (bool shouldBeVisible)
bool isVisible () const noexcept
virtual void visibilityChanged ()
bool isShowing () const
virtual void addToDesktop (int windowStyleFlags, void *nativeWindowToAttachTo=nullptr)
void removeFromDesktop ()
bool isOnDesktop () const noexcept
ComponentPeergetPeer () const
virtual void userTriedToCloseWindow ()
virtual void minimisationStateChanged (bool isNowMinimised)
virtual float getDesktopScaleFactor () const
void toFront (bool shouldAlsoGainKeyboardFocus)
void toBack ()
void toBehind (Component *other)
void setAlwaysOnTop (bool shouldStayOnTop)
bool isAlwaysOnTop () const noexcept
int getX () const noexcept
int getY () const noexcept
int getWidth () const noexcept
int getHeight () const noexcept
int getRight () const noexcept
Point< intgetPosition () const noexcept
int getBottom () const noexcept
Rectangle< intgetBounds () const noexcept
Rectangle< intgetLocalBounds () const noexcept
Rectangle< intgetBoundsInParent () const noexcept
int getScreenX () const
int getScreenY () const
Point< intgetScreenPosition () const
Rectangle< intgetScreenBounds () const
Point< intgetLocalPoint (const Component *sourceComponent, Point< int > pointRelativeToSourceComponent) const
Point< float > getLocalPoint (const Component *sourceComponent, Point< float > pointRelativeToSourceComponent) const
Rectangle< intgetLocalArea (const Component *sourceComponent, Rectangle< int > areaRelativeToSourceComponent) const
Rectangle< float > getLocalArea (const Component *sourceComponent, Rectangle< float > areaRelativeToSourceComponent) const
Point< intlocalPointToGlobal (Point< int > localPoint) const
Point< float > localPointToGlobal (Point< float > localPoint) const
Rectangle< intlocalAreaToGlobal (Rectangle< int > localArea) const
Rectangle< float > localAreaToGlobal (Rectangle< float > localArea) const
void setTopLeftPosition (int x, int y)
void setTopLeftPosition (Point< int > newTopLeftPosition)
void setTopRightPosition (int x, int y)
void setSize (int newWidth, int newHeight)
void setBounds (int x, int y, int width, int height)
void setBounds (Rectangle< int > newBounds)
void setBoundsRelative (float proportionalX, float proportionalY, float proportionalWidth, float proportionalHeight)
void setBoundsRelative (Rectangle< float > proportionalArea)
void setBoundsInset (BorderSize< int > borders)
void setBoundsToFit (Rectangle< int > targetArea, Justification justification, bool onlyReduceInSize)
void setCentrePosition (int x, int y)
void setCentrePosition (Point< int > newCentrePosition)
void setCentreRelative (float x, float y)
void centreWithSize (int width, int height)
void setTransform (const AffineTransform &transform)
AffineTransform getTransform () const
bool isTransformed () const noexcept
int proportionOfWidth (float proportion) const noexcept
int proportionOfHeight (float proportion) const noexcept
int getParentWidth () const noexcept
int getParentHeight () const noexcept
Rectangle< intgetParentMonitorArea () const
int getNumChildComponents () const noexcept
ComponentgetChildComponent (int index) const noexcept
int getIndexOfChildComponent (const Component *child) const noexcept
const Array< Component * > & getChildren () const noexcept
ComponentfindChildWithID (StringRef componentID) const noexcept
void addChildComponent (Component *child, int zOrder=-1)
void addChildComponent (Component &child, int zOrder=-1)
void addAndMakeVisible (Component *child, int zOrder=-1)
void addAndMakeVisible (Component &child, int zOrder=-1)
void addChildAndSetID (Component *child, const String &componentID)
void removeChildComponent (Component *childToRemove)
ComponentremoveChildComponent (int childIndexToRemove)
void removeAllChildren ()
void deleteAllChildren ()
ComponentgetParentComponent () const noexcept
template<class TargetClass>
TargetClass * findParentComponentOfClass () const
ComponentgetTopLevelComponent () const noexcept
bool isParentOf (const Component *possibleChild) const noexcept
virtual void parentHierarchyChanged ()
virtual void childrenChanged ()
virtual bool hitTest (int x, int y)
void setInterceptsMouseClicks (bool allowClicksOnThisComponent, bool allowClicksOnChildComponents) noexcept
void getInterceptsMouseClicks (bool &allowsClicksOnThisComponent, bool &allowsClicksOnChildComponents) const noexcept
bool contains (Point< int > localPoint)
bool contains (Point< float > localPoint)
bool reallyContains (Point< int > localPoint, bool returnTrueIfWithinAChild)
bool reallyContains (Point< float > localPoint, bool returnTrueIfWithinAChild)
ComponentgetComponentAt (int x, int y)
ComponentgetComponentAt (Point< int > position)
ComponentgetComponentAt (Point< float > position)
void repaint ()
void repaint (int x, int y, int width, int height)
void repaint (Rectangle< int > area)
void setBufferedToImage (bool shouldBeBuffered)
Image createComponentSnapshot (Rectangle< int > areaToGrab, bool clipImageToComponentBounds=true, float scaleFactor=1.0f)
void paintEntireComponent (Graphics &context, bool ignoreAlphaLevel)
void setPaintingIsUnclipped (bool shouldPaintWithoutClipping) noexcept
bool isPaintingUnclipped () const noexcept
void setComponentEffect (ImageEffectFilter *newEffect)
ImageEffectFiltergetComponentEffect () const noexcept
LookAndFeelgetLookAndFeel () const noexcept
void setLookAndFeel (LookAndFeel *newLookAndFeel)
void sendLookAndFeelChange ()
void setOpaque (bool shouldBeOpaque)
bool isOpaque () const noexcept
void setBroughtToFrontOnMouseClick (bool shouldBeBroughtToFront) noexcept
bool isBroughtToFrontOnMouseClick () const noexcept
void setExplicitFocusOrder (int newFocusOrderIndex)
int getExplicitFocusOrder () const
void setFocusContainerType (FocusContainerType containerType) noexcept
bool isFocusContainer () const noexcept
bool isKeyboardFocusContainer () const noexcept
ComponentfindFocusContainer () const
ComponentfindKeyboardFocusContainer () const
void setWantsKeyboardFocus (bool wantsFocus) noexcept
bool getWantsKeyboardFocus () const noexcept
void setMouseClickGrabsKeyboardFocus (bool shouldGrabFocus)
bool getMouseClickGrabsKeyboardFocus () const noexcept
void grabKeyboardFocus ()
void giveAwayKeyboardFocus ()
bool hasKeyboardFocus (bool trueIfChildIsFocused) const
void moveKeyboardFocusToSibling (bool moveToNext)
virtual std::unique_ptr< ComponentTraversercreateFocusTraverser ()
virtual std::unique_ptr< ComponentTraversercreateKeyboardFocusTraverser ()
void setHasFocusOutline (bool hasFocusOutline) noexcept
bool hasFocusOutline () const noexcept
bool isEnabled () const noexcept
void setEnabled (bool shouldBeEnabled)
virtual void enablementChanged ()
float getAlpha () const noexcept
void setAlpha (float newAlpha)
virtual void alphaChanged ()
void setMouseCursor (const MouseCursor &cursorType)
virtual MouseCursor getMouseCursor ()
void updateMouseCursor () const
virtual void paintOverChildren (Graphics &g)
void mouseMove (const MouseEvent &event) override
void mouseEnter (const MouseEvent &event) override
void mouseExit (const MouseEvent &event) override
void mouseDown (const MouseEvent &event) override
void mouseDrag (const MouseEvent &event) override
void mouseUp (const MouseEvent &event) override
void mouseDoubleClick (const MouseEvent &event) override
void mouseWheelMove (const MouseEvent &event, const MouseWheelDetails &wheel) override
void mouseMagnify (const MouseEvent &event, float scaleFactor) override
void setRepaintsOnMouseActivity (bool shouldRepaint) noexcept
void addMouseListener (MouseListener *newListener, bool wantsEventsForAllNestedChildComponents)
void removeMouseListener (MouseListener *listenerToRemove)
void addKeyListener (KeyListener *newListener)
void removeKeyListener (KeyListener *listenerToRemove)
virtual bool keyPressed (const KeyPress &key)
virtual bool keyStateChanged (bool isKeyDown)
virtual void modifierKeysChanged (const ModifierKeys &modifiers)
virtual void focusGained (FocusChangeType cause)
virtual void focusLost (FocusChangeType cause)
virtual void focusOfChildComponentChanged (FocusChangeType cause)
bool isMouseOver (bool includeChildren=false) const
bool isMouseButtonDown (bool includeChildren=false) const
bool isMouseOverOrDragging (bool includeChildren=false) const
Point< intgetMouseXYRelative () const
virtual void moved ()
virtual void childBoundsChanged (Component *child)
virtual void parentSizeChanged ()
virtual void broughtToFront ()
void addComponentListener (ComponentListener *newListener)
void removeComponentListener (ComponentListener *listenerToRemove)
void postCommandMessage (int commandId)
virtual void handleCommandMessage (int commandId)
void enterModalState (bool takeKeyboardFocus=true, ModalComponentManager::Callback *callback=nullptr, bool deleteWhenDismissed=false)
void exitModalState (int returnValue)
bool isCurrentlyModal (bool onlyConsiderForemostModalComponent=true) const noexcept
bool isCurrentlyBlockedByAnotherModalComponent () const
virtual bool canModalEventBeSentToComponent (const Component *targetComponent)
virtual void inputAttemptWhenModal ()
NamedValueSetgetProperties () noexcept
const NamedValueSetgetProperties () const noexcept
Colour findColour (int colourID, bool inheritFromParent=false) const
void setColour (int colourID, Colour newColour)
void removeColour (int colourID)
bool isColourSpecified (int colourID) const
void copyAllExplicitColoursTo (Component &target) const
virtual void colourChanged ()
voidgetWindowHandle () const
PositionergetPositioner () const noexcept
void setPositioner (Positioner *newPositioner)
void setCachedComponentImage (CachedComponentImage *newCachedImage)
CachedComponentImagegetCachedComponentImage () const noexcept
void setViewportIgnoreDragFlag (bool ignoreDrag) noexcept
bool getViewportIgnoreDragFlag () const noexcept
String getTitle () const noexcept
void setTitle (const String &newTitle)
String getDescription () const noexcept
void setDescription (const String &newDescription)
String getHelpText () const noexcept
void setHelpText (const String &newHelpText)
void setAccessible (bool shouldBeAccessible)
bool isAccessible () const noexcept
AccessibilityHandlergetAccessibilityHandler ()
void invalidateAccessibilityHandler ()
void setFocusContainer (bool shouldBeFocusContainer) noexcept
void contains (int, int)=delete
Public Member Functions inherited from juce::MouseListener
virtual ~MouseListener ()=default

Protected Member Functions

virtual TabBarButtoncreateTabButton (const String &tabName, int tabIndex)
Protected Member Functions inherited from juce::Component
virtual ComponentPeercreateNewPeer (int styleFlags, void *nativeWindowToAttachTo)

Protected Attributes

std::unique_ptr< TabbedButtonBartabs

Private Member Functions

std::unique_ptr< AccessibilityHandlercreateAccessibilityHandler () override
void changeCallback (int newCurrentTabIndex, const String &newTabName)

Private Attributes

Array< WeakReference< Component > > contentComponents
WeakReference< ComponentpanelComponent
int tabDepth = 30
int outlineThickness = 1
int edgeIndent = 0

Additional Inherited Members

Static Public Member Functions inherited from juce::Component
static float JUCE_CALLTYPE getApproximateScaleFactorForComponent (const Component *targetComponent)
static Component *JUCE_CALLTYPE getCurrentlyFocusedComponent () noexcept
static void JUCE_CALLTYPE unfocusAllComponents ()
static void JUCE_CALLTYPE beginDragAutoRepeat (int millisecondsBetweenCallbacks)
static bool JUCE_CALLTYPE isMouseButtonDownAnywhere () noexcept
static int JUCE_CALLTYPE getNumCurrentlyModalComponents () noexcept
static Component *JUCE_CALLTYPE getCurrentlyModalComponent (int index=0) noexcept
Static Protected Member Functions inherited from juce::Component
static std::unique_ptr< AccessibilityHandlercreateIgnoredAccessibilityHandler (Component &)

Detailed Description

A component with a TabbedButtonBar along one of its sides.

This makes it easy to create a set of tabbed pages, just add a bunch of tabs with addTab(), and this will take care of showing the pages for you when the user clicks on a different tab.

See also
TabbedButtonBar

@tags{GUI}

Member Enumeration Documentation

◆ ColourIds

enum juce::TabbedComponent::ColourIds

A set of colour IDs to use to change the colour of various aspects of the component.

These constants can be used either via the Component::setColour(), or LookAndFeel::setColour() methods.

See also
Component::setColour, Component::findColour, LookAndFeel::setColour, LookAndFeel::findColour
Enumerator
backgroundColourId 

The colour to fill the background behind the tabs.

outlineColourId 

The colour to use to draw an outline around the content. (See setOutline)

Constructor & Destructor Documentation

◆ TabbedComponent()

juce::TabbedComponent::TabbedComponent ( TabbedButtonBar::Orientation orientation)
explicit

Creates a TabbedComponent, specifying where the tabs should be placed. Once created, add some tabs with the addTab() method.

◆ ~TabbedComponent()

juce::TabbedComponent::~TabbedComponent ( )
override

Destructor.

Member Function Documentation

◆ addTab()

void juce::TabbedComponent::addTab ( const String & tabName,
Colour tabBackgroundColour,
Component * contentComponent,
bool deleteComponentWhenNotNeeded,
int insertIndex = -1 )

Adds a tab to the tab-bar.

The component passed in will be shown for the tab. If deleteComponentWhenNotNeeded is true, then the TabbedComponent will take ownership of the component and will delete it when the tab is removed or when this object is deleted.

See also
TabbedButtonBar::addTab

◆ changeCallback()

void juce::TabbedComponent::changeCallback ( int newCurrentTabIndex,
const String & newTabName )
private

◆ clearTabs()

void juce::TabbedComponent::clearTabs ( )

Removes all the tabs from the bar.

See also
TabbedButtonBar::clearTabs

◆ createAccessibilityHandler()

std::unique_ptr< AccessibilityHandler > juce::TabbedComponent::createAccessibilityHandler ( )
overrideprivatevirtual

Override this method to return a custom AccessibilityHandler for this component.

The default implementation creates and returns a AccessibilityHandler object with an unspecified role, meaning that it will be visible to accessibility clients but without a specific role, action callbacks or interfaces. To control how accessibility clients see and interact with your component subclass AccessibilityHandler, implement the desired behaviours, and return an instance of it from this method in your component subclass.

The accessibility handler you return here is guaranteed to be destroyed before its Component, so it's safe to store and use a reference back to the Component inside the AccessibilityHandler if necessary.

See also
getAccessibilityHandler

Reimplemented from juce::Component.

◆ createTabButton()

TabBarButton * juce::TabbedComponent::createTabButton ( const String & tabName,
int tabIndex )
protectedvirtual

This creates one of the tab buttons.

If you need to use custom tab components, you can override this method and return your own class instead of the default.

◆ currentTabChanged()

void juce::TabbedComponent::currentTabChanged ( int newCurrentTabIndex,
const String & newCurrentTabName )
virtual

Callback method to indicate the selected tab has been changed.

See also
setCurrentTabIndex

Reimplemented in juce::MultiDocumentPanel::TabbedComponentInternal.

◆ getCurrentContentComponent()

Component * juce::TabbedComponent::getCurrentContentComponent ( ) const
inlinenoexcept

Returns the current component that's filling the panel. This will return nullptr if there isn't one.

◆ getCurrentTabIndex()

int juce::TabbedComponent::getCurrentTabIndex ( ) const

Returns the index of the currently selected tab.

See also
addTab, TabbedButtonBar::getCurrentTabIndex()

◆ getCurrentTabName()

String juce::TabbedComponent::getCurrentTabName ( ) const

Returns the name of the currently selected tab.

See also
addTab, TabbedButtonBar::getCurrentTabName()

◆ getNumTabs()

int juce::TabbedComponent::getNumTabs ( ) const

Returns the number of tabs in the bar.

◆ getOrientation()

TabbedButtonBar::Orientation juce::TabbedComponent::getOrientation ( ) const
noexcept

Returns the current tab placement.

See also
setOrientation, TabbedButtonBar::getOrientation

◆ getTabBackgroundColour()

Colour juce::TabbedComponent::getTabBackgroundColour ( int tabIndex) const
noexcept

Returns the colour of one of the tabs.

◆ getTabBarDepth()

int juce::TabbedComponent::getTabBarDepth ( ) const
inlinenoexcept

Returns the current thickness of the tab bar.

See also
setTabBarDepth

◆ getTabbedButtonBar()

TabbedButtonBar & juce::TabbedComponent::getTabbedButtonBar ( ) const
inlinenoexcept

Returns the tab button bar component that is being used.

◆ getTabContentComponent()

Component * juce::TabbedComponent::getTabContentComponent ( int tabIndex) const
noexcept

Returns the content component that was added for the given index. Be careful not to reposition or delete the components that are returned, as this will interfere with the TabbedComponent's behaviour.

◆ getTabNames()

StringArray juce::TabbedComponent::getTabNames ( ) const

Returns a list of all the tab names in the bar.

◆ lookAndFeelChanged()

void juce::TabbedComponent::lookAndFeelChanged ( )
overridevirtual

Called to let the component react to a change in the look-and-feel setting.

When the look-and-feel is changed for a component, this will be called in all its child components, recursively.

It can also be triggered manually by the sendLookAndFeelChange() method, in case an application uses a LookAndFeel class that might have changed internally.

See also
sendLookAndFeelChange, getLookAndFeel

Reimplemented from juce::Component.

◆ moveTab()

void juce::TabbedComponent::moveTab ( int currentIndex,
int newIndex,
bool animate = false )

Moves a tab to a new index in the list. Pass -1 as the index to move it to the end of the list.

◆ paint()

void juce::TabbedComponent::paint ( Graphics & g)
overridevirtual

Components can override this method to draw their content.

The paint() method gets called when a region of a component needs redrawing, either because the component's repaint() method has been called, or because something has happened on the screen that means a section of a window needs to be redrawn.

Any child components will draw themselves over whatever this method draws. If you need to paint over the top of your child components, you can also implement the paintOverChildren() method to do this.

If you want to cause a component to redraw itself, this is done asynchronously - calling the repaint() method marks a region of the component as "dirty", and the paint() method will automatically be called sometime later, by the message thread, to paint any bits that need refreshing. In JUCE (and almost all modern UI frameworks), you never redraw something synchronously.

You should never need to call this method directly - to take a snapshot of the component you could use createComponentSnapshot() or paintEntireComponent().

Parameters
gthe graphics context that must be used to do the drawing operations.
See also
repaint, paintOverChildren, Graphics

Reimplemented from juce::Component.

◆ popupMenuClickOnTab()

void juce::TabbedComponent::popupMenuClickOnTab ( int tabIndex,
const String & tabName )
virtual

Callback method to indicate that the user has right-clicked on a tab.

◆ removeTab()

void juce::TabbedComponent::removeTab ( int tabIndex)

Gets rid of one of the tabs.

◆ resized()

void juce::TabbedComponent::resized ( )
overridevirtual

Called when this component's size has been changed.

A component can implement this method to do things such as laying out its child components when its width or height changes.

The method is called synchronously as a result of the setBounds or setSize methods, so repeatedly changing a components size will repeatedly call its resized method (unlike things like repainting, where multiple calls to repaint are coalesced together).

If the component is a top-level window on the desktop, its size could also be changed by operating-system factors beyond the application's control.

See also
moved, setSize

Reimplemented from juce::Component.

◆ setCurrentTabIndex()

void juce::TabbedComponent::setCurrentTabIndex ( int newTabIndex,
bool sendChangeMessage = true )

Changes the currently-selected tab. To deselect all the tabs, pass -1 as the index.

See also
TabbedButtonBar::setCurrentTabIndex

◆ setIndent()

void juce::TabbedComponent::setIndent ( int indentThickness)

Specifies a gap to leave around the edge of the content component. Each edge of the content component will be indented by the given number of pixels.

◆ setOrientation()

void juce::TabbedComponent::setOrientation ( TabbedButtonBar::Orientation orientation)

Changes the placement of the tabs.

This will rearrange the layout to place the tabs along the appropriate side of this component, and will shift the content component accordingly.

See also
TabbedButtonBar::setOrientation

◆ setOutline()

void juce::TabbedComponent::setOutline ( int newThickness)

Specifies the thickness of an outline that should be drawn around the content component.

If this thickness is > 0, a line will be drawn around the three sides of the content component which don't touch the tab-bar, and the content component will be inset by this amount.

To set the colour of the line, use setColour (outlineColourId, ...).

◆ setTabBackgroundColour()

void juce::TabbedComponent::setTabBackgroundColour ( int tabIndex,
Colour newColour )

Changes the background colour of one of the tabs.

◆ setTabBarDepth()

void juce::TabbedComponent::setTabBarDepth ( int newDepth)

Specifies how many pixels wide or high the tab-bar should be.

If the tabs are placed along the top or bottom, this specified the height of the bar; if they're along the left or right edges, it'll be the width of the bar.

◆ setTabName()

void juce::TabbedComponent::setTabName ( int tabIndex,
const String & newName )

Changes the name of one of the tabs.

Member Data Documentation

◆ contentComponents

Array<WeakReference<Component> > juce::TabbedComponent::contentComponents
private

◆ edgeIndent

int juce::TabbedComponent::edgeIndent = 0
private

◆ outlineThickness

int juce::TabbedComponent::outlineThickness = 1
private

◆ panelComponent

WeakReference<Component> juce::TabbedComponent::panelComponent
private

◆ tabDepth

int juce::TabbedComponent::tabDepth = 30
private

◆ tabs

std::unique_ptr<TabbedButtonBar> juce::TabbedComponent::tabs
protected

The documentation for this class was generated from the following files: