Projects
Here is an attempt at a somewhat comprehensible list of projects I've worked on.
As I've already worked in many, there will probably a lot of them not included here.
But I'll be trying to put the most important ones.
cuca(sv) | Attempt at a SystemVerilog implementation of a set of architectures created by a teacher of mine. in-progress |
ConquestVM | 32-bit fantasy computer, mostly inspired by Uxn. Includes a compiler and emulator. in-progress |
dotcfg | A very lightweight configuration daemon for use with my dotfiles. Works as an alternative to xrdb (Xresources) and can be used even out of graphical displays. tool |
Intrepid Normalization (2024) | My third album - a challenge I took upon myself of making a few tracks in pure LMMS (only stock plugins and samples from the app). Smaller in track count, but with longer tracks (~5mins). music |
J.C. Experiment OST (2024-2025) | A soundtrack for Ruvyzvat's J.C. Experiment. music in-progress |
Acrylic | An... "up-and-coming" file format of mine for plain-text notetaking, trying to combine the convenience of Markdown with the outlining power of org-mode, along with a (somewhat) easy-to understand syntax and (hopefully) consistent rules. standard library tool in-progress |
Intertia | A simplistic HTML5 slides tool library |
This website | This in itself could be considered a project, I guess! Right now it's a static website, generated in Janet in somewhat-of-a-DSL, and it's really cool. Adds a lot of convenience to making a website for the tradeoff of a negligible (at least for now) compile time. website |
Atmospheric Mind (2023) | My second album! Has a more proper instrumentation and a lengthier duration. It began with the idea of trying to replicate low-quality samples, though it kind of lost most of that quality on the latter tracks. And, at this point, I also know how to use actual low-quality samples in trackers, so if I really wanna go in that direction I hope I'll have a much better time. music |
Endless Life, Endless Death (ELED) (2023) | My first published game! It's a (comically) short entry me and a friend of mine submitted to YoYoGames's 49th GMC Jam. It was pretty fun to work on, and I hope to do more of this in the future. P.S.: And sorry for not having an executable build... they forgot to give the Jam license lol Soundtrack (on YouTube, PCMD8+VirtualBoy) game game-jam music |
Hopeless Keyshift (2022) | My first released album. https://swapxfo.bandcamp.com/album/hopeless-keyshift https://www.youtube.com/playlist?list=PLs9PG-E1jX2_mE8VgTxBHqLPPCFYauDDz music |
tq (2019) | A small task format I was tinkering with, mostly inspired by todo.txt and sjl's t. Somewhat of a precursor to acrylic, I think, and one of my first successful attempts at parsing, I think. TODO: add link to tq.vim and perhaps tq.rs here too! tool abandoned |