|
| | RenderSequenceBuilder (AudioProcessorGraph &g, RenderSequence &s) |
| int | getNodeDelay (NodeID nodeID) const noexcept |
| int | getInputLatencyForNode (NodeID nodeID) const |
| int | findBufferForInputAudioChannel (Node &node, const int inputChan, const int ourRenderingIndex, const int maxLatency) |
| int | findBufferForInputMidiChannel (Node &node, int ourRenderingIndex) |
| void | createRenderingOpsForNode (Node &node, const int ourRenderingIndex) |
| Array< AudioProcessorGraph::NodeAndChannel > | getSourcesForChannel (Node &node, int inputChannelIndex) |
| int | getBufferContaining (AudioProcessorGraph::NodeAndChannel output) const noexcept |
| void | markAnyUnusedBuffersAsFree (Array< AssignedBuffer > &buffers, const int stepIndex) |
| bool | isBufferNeededLater (int stepIndexToSearchFrom, int inputChannelOfIndexToIgnore, AudioProcessorGraph::NodeAndChannel output) const |
◆ Node
template<typename RenderSequence>
◆ NodeID
template<typename RenderSequence>
◆ anonymous enum
template<typename RenderSequence>
| Enumerator |
|---|
| readOnlyEmptyBufferIndex | |
◆ RenderSequenceBuilder()
template<typename RenderSequence>
◆ createOrderedNodeList()
template<typename RenderSequence>
◆ createRenderingOpsForNode()
template<typename RenderSequence>
◆ findBufferForInputAudioChannel()
template<typename RenderSequence>
◆ findBufferForInputMidiChannel()
template<typename RenderSequence>
◆ getAllParentsOfNode()
template<typename RenderSequence>
◆ getBufferContaining()
template<typename RenderSequence>
◆ getFreeBuffer()
template<typename RenderSequence>
◆ getInputLatencyForNode()
template<typename RenderSequence>
◆ getNodeDelay()
template<typename RenderSequence>
◆ getSourcesForChannel()
template<typename RenderSequence>
◆ isBufferNeededLater()
template<typename RenderSequence>
◆ markAnyUnusedBuffersAsFree()
template<typename RenderSequence>
◆ audioBuffers
template<typename RenderSequence>
◆ delays
template<typename RenderSequence>
◆ graph
template<typename RenderSequence>
◆ midiBuffers
template<typename RenderSequence>
◆ orderedNodes
template<typename RenderSequence>
◆ sequence
template<typename RenderSequence>
◆ totalLatency
template<typename RenderSequence>
The documentation for this struct was generated from the following file: