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juce_BufferingAudioSource.h
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1/*
2 ==============================================================================
3
4 This file is part of the JUCE library.
5 Copyright (c) 2022 - Raw Material Software Limited
6
7 JUCE is an open source library subject to commercial or open-source
8 licensing.
9
10 The code included in this file is provided under the terms of the ISC license
11 http://www.isc.org/downloads/software-support-policy/isc-license. Permission
12 To use, copy, modify, and/or distribute this software for any purpose with or
13 without fee is hereby granted provided that the above copyright notice and
14 this permission notice appear in all copies.
15
16 JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
17 EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
18 DISCLAIMED.
19
20 ==============================================================================
21*/
22
23namespace juce
24{
25
26//==============================================================================
39 private TimeSliceClient
40{
41public:
42 //==============================================================================
59 bool deleteSourceWhenDeleted,
61 int numberOfChannels = 2,
62 bool prefillBufferOnPrepareToPlay = true);
63
69 ~BufferingAudioSource() override;
70
71 //==============================================================================
73 void prepareToPlay (int samplesPerBlockExpected, double sampleRate) override;
74
76 void releaseResources() override;
77
79 void getNextAudioBlock (const AudioSourceChannelInfo&) override;
80
81 //==============================================================================
83 void setNextReadPosition (int64 newPosition) override;
84
86 int64 getNextReadPosition() const override;
87
89 int64 getTotalLength() const override { return source->getTotalLength(); }
90
92 bool isLooping() const override { return source->isLooping(); }
93
98 bool waitForNextAudioBlockReady (const AudioSourceChannelInfo& info, const uint32 timeout);
99
100private:
101 //==============================================================================
102 Range<int> getValidBufferRange (int numSamples) const;
103 bool readNextBufferChunk();
104 void readBufferSection (int64 start, int length, int bufferOffset);
105 int useTimeSlice() override;
106
107 //==============================================================================
115 std::atomic<int64> nextPlayPos { 0 };
116 double sampleRate = 0;
117 bool wasSourceLooping = false, isPrepared = false;
118 const bool prefillBuffer;
119
120 //==============================================================================
122};
123
124} // namespace juce
Definition juce_AudioSampleBuffer.h:34
void getNextAudioBlock(const AudioSourceChannelInfo &) override
Definition juce_BufferingAudioSource.cpp:101
OptionalScopedPointer< PositionableAudioSource > source
Definition juce_BufferingAudioSource.h:108
CriticalSection callbackLock
Definition juce_BufferingAudioSource.h:112
void setNextReadPosition(int64 newPosition) override
Definition juce_BufferingAudioSource.cpp:213
WaitableEvent bufferReadyEvent
Definition juce_BufferingAudioSource.h:113
CriticalSection bufferRangeLock
Definition juce_BufferingAudioSource.h:112
int numberOfChannels
Definition juce_BufferingAudioSource.h:110
int64 getTotalLength() const override
Definition juce_BufferingAudioSource.h:89
bool isPrepared
Definition juce_BufferingAudioSource.h:117
BufferingAudioSource(PositionableAudioSource *source, TimeSliceThread &backgroundThread, bool deleteSourceWhenDeleted, int numberOfSamplesToBuffer, int numberOfChannels=2, bool prefillBufferOnPrepareToPlay=true)
Definition juce_BufferingAudioSource.cpp:26
int numberOfSamplesToBuffer
Definition juce_BufferingAudioSource.h:110
bool isLooping() const override
Definition juce_BufferingAudioSource.h:92
AudioBuffer< float > buffer
Definition juce_BufferingAudioSource.h:111
double sampleRate
Definition juce_BufferingAudioSource.h:116
TimeSliceThread & backgroundThread
Definition juce_BufferingAudioSource.h:109
int64 bufferValidStart
Definition juce_BufferingAudioSource.h:114
bool wasSourceLooping
Definition juce_BufferingAudioSource.h:117
int64 bufferValidEnd
Definition juce_BufferingAudioSource.h:114
const bool prefillBuffer
Definition juce_BufferingAudioSource.h:118
void releaseResources() override
Definition juce_BufferingAudioSource.cpp:87
int64 getNextReadPosition() const override
Definition juce_BufferingAudioSource.cpp:203
std::atomic< int64 > nextPlayPos
Definition juce_BufferingAudioSource.h:115
void prepareToPlay(int samplesPerBlockExpected, double sampleRate) override
Definition juce_BufferingAudioSource.cpp:50
Definition juce_CriticalSection.h:43
Definition juce_OptionalScopedPointer.h:38
Definition juce_Range.h:40
Definition juce_TimeSliceThread.h:44
friend class TimeSliceThread
Definition juce_TimeSliceThread.h:68
Definition juce_WaitableEvent.h:36
static double timeout
Definition pugl.h:1799
virtual ASIOError start()=0
struct backing_store_struct * info
Definition jmemsys.h:183
#define JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(className)
#define JUCE_API
Definition juce_StandardHeader.h:152
Definition carla_juce.cpp:31
unsigned int uint32
Definition juce_MathsFunctions.h:45
long long int64
Definition juce_MathsFunctions.h:54
png_uint_32 length
Definition png.c:2247
Definition juce_AudioSource.h:33