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LMMS
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#include <File.h>
Classes | |
| struct | NaturalFileComparator |
Public Types | |
| enum | TypesOfFileToFind { findDirectories = 1 , findFiles = 2 , findFilesAndDirectories = 3 , ignoreHiddenFiles = 4 } |
| enum | SpecialLocationType { userHomeDirectory , tempDirectory , currentExecutableFile , hostApplicationPath , winAppData , winProgramFiles , winCommonProgramFiles , winMyDocuments } |
Static Public Member Functions | |
| static String | descriptionOfSizeInBytes (int64 bytes) |
| static File | getSpecialLocation (const SpecialLocationType type) |
| static File | createTempFile (StringRef fileNameEnding) |
| static File | getCurrentWorkingDirectory () |
| static String | createLegalFileName (const String &fileNameToFix) |
| static String | createLegalPathName (const String &pathNameToFix) |
| static bool | areFileNamesCaseSensitive () |
| static bool | isAbsolutePath (StringRef path) |
| static File | createFileWithoutCheckingPath (const String &absolutePath) noexcept |
| static String | addTrailingSeparator (const String &path) |
Static Public Attributes | |
| static const water_uchar | separator = '/' |
| static const String | separatorString |
Private Member Functions | |
| String | getPathUpToLastSlash () const |
| Result | createDirectoryInternal (const String &) const |
| bool | copyInternal (const File &) const |
| bool | moveInternal (const File &) const |
| bool | replaceInternal (const File &) const |
| void | getFileTimesInternal (int64 &m, int64 &a, int64 &c) const |
| bool | setFileReadOnlyInternal (bool) const |
| bool | setFileExecutableInternal (bool) const |
Static Private Member Functions | |
| static String | parseAbsolutePath (const String &) |
Private Attributes | |
| String | fullPath |
Represents a local file or directory.
This class encapsulates the absolute pathname of a file or directory, and has methods for finding out about the file and changing its properties.
To read or write to the file, there are methods for returning an input or output stream.
A set of types of location that can be passed to the getSpecialLocation() method.
| Enumerator | |
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| userHomeDirectory | The user's home folder. This is the same as using File ("~"). |
| tempDirectory | The folder that should be used for temporary files. Always delete them when you're finished, to keep the user's computer tidy! |
| currentExecutableFile | Returns this application's executable file. If running as a plug-in or DLL, this will (where possible) be the DLL rather than the host app. On the mac this will return the unix binary, not the package folder. |
| hostApplicationPath | In a plugin, this will return the path of the host executable. |
| winAppData | Windows specific paths |
| winProgramFiles | |
| winCommonProgramFiles | |
| winMyDocuments | |
Used in file searching, to specify whether to return files, directories, or both.
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Creates an (invalid) file object.
The file is initially set to an empty path, so getFullPathName() will return an empty string.
You can use its operator= method to point it at a proper file.
Creates a file from an absolute path.
If the path supplied is a relative path, it is taken to be relative to the current working directory (see File::getCurrentWorkingDirectory()), but this isn't a recommended way of creating a file, because you never know what the CWD is going to be.
On the Mac/Linux, the path can include "~" notation for referring to user home directories.
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Destructor.
Adds a separator character to the end of a path if it doesn't already have one.
Appends a block of binary data to the end of the file.
This will try to write the given buffer to the end of the file.
| bool water::File::appendText | ( | const String & | textToAppend, |
| bool | asUnicode = false, | ||
| bool | writeUnicodeHeaderBytes = false ) const |
Appends a string to the end of the file.
This will try to append a text string to the file, as either 16-bit unicode or 8-bit characters in the default system encoding.
It can also write the 'ff fe' unicode header bytes before the text to indicate the endianness of the file.
Any single \n characters in the string are replaced with \r\n before it is written.
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Indicates whether filenames are case-sensitive on the current operating system.
| bool water::File::containsSubDirectories | ( | ) | const |
Returns true if this file is a directory that contains one or more subdirectories.
Copies a directory.
Tries to copy an entire directory, recursively.
If this file isn't a directory or if any target files can't be created, this will return false.
| newDirectory | the directory that this one should be copied to. Note that this is the name of the actual directory to create, not the directory into which the new one should be placed, so there must be enough write privileges to create it if it doesn't exist. Any files inside it will be overwritten by similarly named ones that are copied. |
Copies a file.
Tries to copy a file to a different location. If the target file already exists, this will attempt to delete it first, and will fail if this can't be done.
| Result water::File::create | ( | ) | const |
Creates an empty file if it doesn't already exist.
If the file that this object refers to doesn't exist, this will create a file of zero size.
If it already exists or is a directory, this method will do nothing.
If the parent directories of the File do not exist then this method will recursively create the parent directories.
| Result water::File::createDirectory | ( | ) | const |
Creates a new directory for this filename.
This will try to create the file as a directory, and will also create any parent directories it needs in order to complete the operation.
Creates a file that simply contains this string, without doing the sanity-checking that the normal constructors do.
Best to avoid this unless you really know what you're doing.
| FileInputStream * water::File::createInputStream | ( | ) | const |
Creates a stream to read from this file.
Returns a version of a filename with any illegal characters removed.
This will return a copy of the given string after removing characters that are not allowed in a legal filename, and possibly shortening the string if it's too long.
Because this will remove slashes, don't use it on an absolute pathname - use createLegalPathName() for that.
Returns a version of a path with any illegal characters removed.
Similar to createLegalFileName(), but this won't remove slashes, so can be used on a complete pathname.
| FileOutputStream * water::File::createOutputStream | ( | size_t | bufferSize = 0x8000 | ) | const |
Creates a stream to write to this file.
If the file exists, the stream that is returned will be positioned ready for writing at the end of the file, so you might want to use deleteFile() first to write to an empty file.
| bool water::File::createSymbolicLink | ( | const File & | linkFileToCreate, |
| bool | overwriteExisting ) const |
Tries to create a symbolic link and returns a boolean to indicate success
Returns a temporary file in the system's temp directory. This will try to return the name of a non-existent temp file. To get the temp folder, you can use getSpecialLocation (File::tempDirectory).
| bool water::File::deleteFile | ( | ) | const |
Deletes a file.
If this file is actually a directory, it may not be deleted correctly if it contains files. See deleteRecursively() as a better way of deleting directories.
| bool water::File::deleteRecursively | ( | ) | const |
Deletes a file or directory and all its subdirectories.
If this file is a directory, this will try to delete it and all its subfolders. If it's just a file, it will just try to delete the file.
Utility function to convert a file size in bytes to a neat string description.
So for example 100 would return "100 bytes", 2000 would return "2 KB", 2000000 would produce "2 MB", etc.
| bool water::File::exists | ( | ) | const |
Checks whether the file actually exists.
| bool water::File::existsAsFile | ( | ) | const |
Checks whether the file exists and is a file rather than a directory.
| uint water::File::findChildFiles | ( | std::vector< File > & | results, |
| int | whatToLookFor, | ||
| bool | searchRecursively, | ||
| const String & | wildCardPattern = "*" ) const |
Searches inside a directory for files matching a wildcard pattern.
Assuming that this file is a directory, this method will search it for either files or subdirectories whose names match a filename pattern.
| results | an array to which File objects will be added for the files that the search comes up with |
| whatToLookFor | a value from the TypesOfFileToFind enum, specifying whether to return files, directories, or both. If the ignoreHiddenFiles flag is also added to this value, hidden files won't be returned |
| searchRecursively | if true, all subdirectories will be recursed into to do an exhaustive search |
| wildCardPattern | the filename pattern to search for, e.g. "*.txt" |
Returns a file that represents a relative (or absolute) sub-path of the current one.
This will find a child file or directory of the current object.
e.g. File ("/moose/fish").getChildFile ("foo.txt") will produce "/moose/fish/foo.txt". File ("/moose/fish").getChildFile ("haddock/foo.txt") will produce "/moose/fish/haddock/foo.txt". File ("/moose/fish").getChildFile ("../foo.txt") will produce "/moose/foo.txt".
If the string is actually an absolute path, it will be treated as such, e.g. File ("/moose/fish").getChildFile ("/foo.txt") will produce "/foo.txt"
| int64 water::File::getCreationTime | ( | ) | const |
Returns the time that this file was created.
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Returns the current working directory.
| String water::File::getFileExtension | ( | ) | const |
Returns the file's extension.
Returns the file extension of this file, also including the dot.
e.g. "/moose/fish/foo.txt" would return ".txt"
| String water::File::getFileName | ( | ) | const |
Returns the last section of the pathname.
Returns just the final part of the path - e.g. if the whole path is "/moose/fish/foo.txt" this will return "foo.txt".
For a directory, it returns the final part of the path - e.g. for the directory "/moose/fish" it'll return "fish".
If the filename begins with a dot, it'll return the whole filename, e.g. for "/moose/.fish", it'll return ".fish"
| String water::File::getFileNameWithoutExtension | ( | ) | const |
Returns the last part of the filename, without its file extension.
e.g. for "/moose/fish/foo.txt" this will return "foo".
Returns the complete, absolute path of this file.
This includes the filename and all its parent folders. On Windows it'll also include the drive letter prefix; on Mac or Linux it'll be a complete path starting from the root folder.
If you just want the file's name, you should use getFileName() or getFileNameWithoutExtension().
| int64 water::File::getLastAccessTime | ( | ) | const |
Returns the last time this file was accessed.
| int64 water::File::getLastModificationTime | ( | ) | const |
Returns the last modification time of this file.
| File water::File::getLinkedTarget | ( | ) | const |
If this file is a link or alias, this returns the file that it points to. If the file isn't actually link, it'll just return itself.
| File water::File::getNonexistentChildFile | ( | const String & | prefix, |
| const String & | suffix, | ||
| bool | putNumbersInBrackets = true ) const |
Chooses a filename relative to this one that doesn't already exist.
If this file is a directory, this will return a child file of this directory that doesn't exist, by adding numbers to a prefix and suffix until it finds one that isn't already there.
If the prefix + the suffix doesn't exist, it won't bother adding a number.
e.g. File ("/moose/fish").getNonexistentChildFile ("foo", ".txt", true) might return "/moose/fish/foo(2).txt" if there's already a file called "foo.txt".
| prefix | the string to use for the filename before the number |
| suffix | the string to add to the filename after the number |
| putNumbersInBrackets | if true, this will create filenames in the format "prefix(number)suffix", if false, it will leave the brackets out. |
Chooses a filename for a sibling file to this one that doesn't already exist.
If this file doesn't exist, this will just return itself, otherwise it will return an appropriate sibling that doesn't exist, e.g. if a file "/moose/fish/foo.txt" exists, this might return "/moose/fish/foo(2).txt".
| putNumbersInBrackets | whether to add brackets around the numbers that get appended to the new filename. |
| uint water::File::getNumberOfChildFiles | ( | int | whatToLookFor, |
| const String & | wildCardPattern = "*" ) const |
Searches inside a directory and counts how many files match a wildcard pattern.
Assuming that this file is a directory, this method will search it for either files or subdirectories whose names match a filename pattern, and will return the number of matches found.
This isn't a recursive call, and will only search this directory, not its children.
| whatToLookFor | a value from the TypesOfFileToFind enum, specifying whether to count files, directories, or both. If the ignoreHiddenFiles flag is also added to this value, hidden files won't be counted |
| wildCardPattern | the filename pattern to search for, e.g. "*.txt" |
| File water::File::getParentDirectory | ( | ) | const |
Returns the directory that contains this file or directory.
e.g. for "/moose/fish/foo.txt" this will return "/moose/fish".
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Creates a relative path that refers to a file relatively to a given directory.
e.g. File ("/moose/foo.txt").getRelativePathFrom (File ("/moose/fish/haddock")) would return "../../foo.txt".
If it's not possible to navigate from one file to the other, an absolute path is returned. If the paths are invalid, an empty string may also be returned.
| directoryToBeRelativeTo | the directory which the resultant string will be relative to. If this is actually a file rather than a directory, its parent directory will be used instead. If it doesn't exist, it's assumed to be a directory. |
Returns a file which is in the same directory as this one.
This is equivalent to getParentDirectory().getChildFile (name).
| int64 water::File::getSize | ( | ) | const |
Returns the size of the file in bytes.
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Finds the location of a special type of file or directory, such as a home folder or documents folder.
| bool water::File::hasFileExtension | ( | StringRef | extensionToTest | ) | const |
Checks whether the file has a given extension.
| extensionToTest | the extension to look for - it doesn't matter whether or not this string has a dot at the start, so ".wav" and "wav" will have the same effect. To compare with multiple extensions, this parameter can contain multiple strings, separated by semi-colons - so, for example: hasFileExtension (".jpeg;png;gif") would return true if the file has any of those three extensions. |
Attempts to scan the contents of this file and compare it to another file, returning true if this is possible and they match byte-for-byte.
| bool water::File::hasWriteAccess | ( | ) | const |
Checks whether a file can be created or written to.
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Returns true if the string seems to be a fully-specified absolute path.
Checks whether a file is somewhere inside a directory.
Returns true if this file is somewhere inside a subdirectory of the directory that is passed in. Neither file actually has to exist, because the function just checks the paths for similarities.
e.g. File ("/moose/fish/foo.txt").isAChildOf ("/moose") is true. File ("/moose/fish/foo.txt").isAChildOf ("/moose/fish") is also true.
| bool water::File::isDirectory | ( | ) | const |
Checks whether the file is a directory that exists.
| bool water::File::isHidden | ( | ) | const |
Returns true if this file is a hidden or system file. The criteria for deciding whether a file is hidden are platform-dependent.
| bool water::File::isNotNull | ( | ) | const |
Checks whether the file is valid (non-empty path).
| bool water::File::isNull | ( | ) | const |
Checks whether the file is invalid (empty path).
| bool water::File::isSymbolicLink | ( | ) | const |
Returns true if this file is a link or alias that can be followed using getLinkedTarget().
| bool water::File::loadFileAsData | ( | MemoryBlock & | result | ) | const |
Loads a file's contents into memory as a block of binary data.
Of course, trying to load a very large file into memory will blow up, so it's better to check first.
| result | the data block to which the file's contents should be appended - note that if the memory block might already contain some data, you might want to clear it first |
| String water::File::loadFileAsString | ( | ) | const |
Reads a file into memory as a string.
Attempts to load the entire file as a zero-terminated string.
This makes use of InputStream::readEntireStreamAsString, which can read either UTF-16 or UTF-8 file formats.
Moves or renames a file.
Tries to move a file to a different location. If the target file already exists, this will attempt to delete it first, and will fail if this can't be done.
Note that the destination file isn't the directory to put it in, it's the actual filename that you want the new file to have.
Also note that on some OSes (e.g. Windows), moving files between different volumes may not be possible.
Sets the file based on an absolute pathname.
If the path supplied is a relative path, it is taken to be relative to the current working directory (see File::getCurrentWorkingDirectory()), but this isn't a recommended way of creating a file, because you never know what the CWD is going to be.
On the Mac/Linux, the path can include "~" notation for referring to user home directories.
| void water::File::readLines | ( | StringArray & | destLines | ) | const |
Reads the contents of this file as text and splits it into lines, which are appended to the given StringArray.
Replaces a file.
Replace the file in the given location, assuming the replaced files identity. Depending on the file system this will preserve file attributes such as creation date, short file name, etc.
If replacement succeeds the original file is deleted.
Replaces this file's contents with a given block of data.
This will delete the file and replace it with the given data.
A nice feature of this method is that it's safe - instead of deleting the file first and then re-writing it, it creates a new temporary file, writes the data to that, and then moves the new file to replace the existing file. This means that if the power gets pulled out or something crashes, you're a lot less likely to end up with a corrupted or unfinished file..
Returns true if the operation succeeds, or false if it fails.
| bool water::File::replaceWithText | ( | const String & | textToWrite, |
| bool | asUnicode = false, | ||
| bool | writeUnicodeHeaderBytes = false ) const |
Replaces this file's contents with a given text string.
This will delete the file and replace it with the given text.
A nice feature of this method is that it's safe - instead of deleting the file first and then re-writing it, it creates a new temporary file, writes the text to that, and then moves the new file to replace the existing file. This means that if the power gets pulled out or something crashes, you're a lot less likely to end up with an empty file..
For an explanation of the parameters here, see the appendText() method.
Returns true if the operation succeeds, or false if it fails.
| bool water::File::setAsCurrentWorkingDirectory | ( | ) | const |
Sets the current working directory to be this file.
For this to work the file must point to a valid directory.
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Returns a version of this file with a different file extension.
e.g. File ("/moose/fish/foo.txt").withFileExtension ("html") returns "/moose/fish/foo.html"
| newExtension | the new extension, either with or without a dot at the start (this doesn't make any difference). To get remove a file's extension altogether, pass an empty string into this function. |
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The system-specific file separator character. On Windows, this will be '\', on Mac/Linux, it'll be '/'
The system-specific file separator character, as a string. On Windows, this will be '\', on Mac/Linux, it'll be '/'