#include <AudioSoundIo.h>
◆ AudioSoundIo()
| lmms::AudioSoundIo::AudioSoundIo |
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bool & | _success_ful, |
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AudioEngine * | audioEngine ) |
◆ ~AudioSoundIo()
| lmms::AudioSoundIo::~AudioSoundIo |
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virtual |
◆ errorCallback()
| void lmms::AudioSoundIo::errorCallback |
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int | err | ) |
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◆ name()
| QString lmms::AudioSoundIo::name |
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inlinestatic |
◆ onBackendDisconnect()
| void lmms::AudioSoundIo::onBackendDisconnect |
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int | err | ) |
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private |
◆ startProcessing()
| void lmms::AudioSoundIo::startProcessing |
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privatevirtual |
◆ staticErrorCallback()
| void lmms::AudioSoundIo::staticErrorCallback |
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SoundIoOutStream * | outstream, |
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int | err ) |
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inlinestaticprivate |
◆ staticOnBackendDisconnect()
| void lmms::AudioSoundIo::staticOnBackendDisconnect |
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SoundIo * | soundio, |
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int | err ) |
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inlinestaticprivate |
◆ staticUnderflowCallback()
| void lmms::AudioSoundIo::staticUnderflowCallback |
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SoundIoOutStream * | outstream | ) |
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inlinestaticprivate |
◆ staticWriteCallback()
| void lmms::AudioSoundIo::staticWriteCallback |
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SoundIoOutStream * | outstream, |
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int | frame_count_min, |
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int | frame_count_max ) |
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inlinestaticprivate |
◆ stopProcessing()
| void lmms::AudioSoundIo::stopProcessing |
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privatevirtual |
◆ underflowCallback()
| void lmms::AudioSoundIo::underflowCallback |
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◆ writeCallback()
| void lmms::AudioSoundIo::writeCallback |
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int | frame_count_min, |
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int | frame_count_max ) |
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private |
◆ m_disconnectErr
| int lmms::AudioSoundIo::m_disconnectErr |
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◆ m_outBuf
◆ m_outBufFrameIndex
| f_cnt_t lmms::AudioSoundIo::m_outBufFrameIndex |
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◆ m_outBufFramesTotal
| f_cnt_t lmms::AudioSoundIo::m_outBufFramesTotal |
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◆ m_outBufSize
| int lmms::AudioSoundIo::m_outBufSize |
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◆ m_outstream
| SoundIoOutStream* lmms::AudioSoundIo::m_outstream |
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◆ m_outstreamStarted
| bool lmms::AudioSoundIo::m_outstreamStarted |
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◆ m_soundio
| SoundIo* lmms::AudioSoundIo::m_soundio |
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private |
◆ m_stopped
| bool lmms::AudioSoundIo::m_stopped |
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private |
The documentation for this class was generated from the following files: