#include <AudioEngineWorkerThread.h>
◆ AudioEngineWorkerThread()
| lmms::AudioEngineWorkerThread::AudioEngineWorkerThread |
( |
AudioEngine * | audioEngine | ) |
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◆ ~AudioEngineWorkerThread()
| lmms::AudioEngineWorkerThread::~AudioEngineWorkerThread |
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| ) |
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override |
◆ addJob()
◆ fillJobQueue()
◆ quit()
| void lmms::AudioEngineWorkerThread::quit |
( |
| ) |
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virtual |
◆ resetJobQueue()
◆ run()
| void lmms::AudioEngineWorkerThread::run |
( |
| ) |
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overrideprivate |
◆ startAndWaitForJobs()
| void lmms::AudioEngineWorkerThread::startAndWaitForJobs |
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| ) |
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static |
◆ globalJobQueue
◆ m_quit
| volatile bool lmms::AudioEngineWorkerThread::m_quit |
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private |
◆ queueReadyWaitCond
| QWaitCondition * lmms::AudioEngineWorkerThread::queueReadyWaitCond = nullptr |
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staticprivate |
◆ workerThreads
The documentation for this class was generated from the following files: