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juce::PluginDirectoryScanner Class Reference

#include <juce_PluginDirectoryScanner.h>

Public Member Functions

 PluginDirectoryScanner (KnownPluginList &listToAddResultsTo, AudioPluginFormat &formatToLookFor, FileSearchPath directoriesToSearch, bool searchRecursively, const File &deadMansPedalFile, bool allowPluginsWhichRequireAsynchronousInstantiation=false)
 ~PluginDirectoryScanner ()
void setFilesOrIdentifiersToScan (const StringArray &filesOrIdentifiersToScan)
bool scanNextFile (bool dontRescanIfAlreadyInList, String &nameOfPluginBeingScanned)
bool skipNextFile ()
String getNextPluginFileThatWillBeScanned () const
float getProgress () const
const StringArraygetFailedFiles () const noexcept

Static Public Member Functions

static void applyBlacklistingsFromDeadMansPedal (KnownPluginList &listToApplyTo, const File &deadMansPedalFile)

Private Member Functions

void updateProgress ()
void setDeadMansPedalFile (const StringArray &newContents)

Private Attributes

KnownPluginListlist
AudioPluginFormatformat
StringArray filesOrIdentifiersToScan
File deadMansPedalFile
StringArray failedFiles
Atomic< intnextIndex
std::atomic< float > progress { 0.0f }
const bool allowAsync

Detailed Description

Scans a directory for plugins, and adds them to a KnownPluginList.

To use one of these, create it and call scanNextFile() repeatedly, until it returns false.

@tags{Audio}

Constructor & Destructor Documentation

◆ PluginDirectoryScanner()

juce::PluginDirectoryScanner::PluginDirectoryScanner ( KnownPluginList & listToAddResultsTo,
AudioPluginFormat & formatToLookFor,
FileSearchPath directoriesToSearch,
bool searchRecursively,
const File & deadMansPedalFile,
bool allowPluginsWhichRequireAsynchronousInstantiation = false )

Creates a scanner.

Parameters
listToAddResultsTothis will get the new types added to it.
formatToLookForthis is the type of format that you want to look for
directoriesToSearchthe path to search
searchRecursivelytrue to search recursively
deadMansPedalFileif this isn't File(), then it will be used as a file to store the names of any plugins that crash during initialisation. If there are any plugins listed in it, then these will always be scanned after all other possible files have been tried - in this way, even if there's a few dodgy plugins in your path, then a couple of rescans will still manage to find all the proper plugins. It's probably best to choose a file in the user's application data directory (alongside your app's settings file) for this. The file format it uses is just a list of filenames of the modules that failed.
allowPluginsWhichRequireAsynchronousInstantiationIf this is false then the scanner will exclude plug-ins asynchronous creation - such as AUv3 plug-ins.

◆ ~PluginDirectoryScanner()

juce::PluginDirectoryScanner::~PluginDirectoryScanner ( )

Destructor.

Member Function Documentation

◆ applyBlacklistingsFromDeadMansPedal()

void juce::PluginDirectoryScanner::applyBlacklistingsFromDeadMansPedal ( KnownPluginList & listToApplyTo,
const File & deadMansPedalFile )
static

Reads the given dead-mans-pedal file and applies its contents to the list.

◆ getFailedFiles()

const StringArray & juce::PluginDirectoryScanner::getFailedFiles ( ) const
inlinenoexcept

This returns a list of all the filenames of things that looked like being a plugin file, but which failed to open for some reason.

◆ getNextPluginFileThatWillBeScanned()

String juce::PluginDirectoryScanner::getNextPluginFileThatWillBeScanned ( ) const

Returns the description of the plugin that will be scanned during the next call to scanNextFile().

This is handy if you want to show the user which file is currently getting scanned.

◆ getProgress()

float juce::PluginDirectoryScanner::getProgress ( ) const
inline

Returns the estimated progress, between 0 and 1.

◆ scanNextFile()

bool juce::PluginDirectoryScanner::scanNextFile ( bool dontRescanIfAlreadyInList,
String & nameOfPluginBeingScanned )

Tries the next likely-looking file.

If dontRescanIfAlreadyInList is true, then the file will only be loaded and re-tested if it's not already in the list, or if the file's modification time has changed since the list was created. If dontRescanIfAlreadyInList is false, the file will always be reloaded and tested. The nameOfPluginBeingScanned will be updated to the name of the plugin being scanned before the scan starts.

Returns false when there are no more files to try.

◆ setDeadMansPedalFile()

void juce::PluginDirectoryScanner::setDeadMansPedalFile ( const StringArray & newContents)
private

◆ setFilesOrIdentifiersToScan()

void juce::PluginDirectoryScanner::setFilesOrIdentifiersToScan ( const StringArray & filesOrIdentifiersToScan)

Sets a specific list of filesOrIdentifiersToScan to scan. N.B. This list must match the format passed to the constructor.

See also
AudioPluginFormat::searchPathsForPlugins

◆ skipNextFile()

bool juce::PluginDirectoryScanner::skipNextFile ( )

Skips over the next file without scanning it. Returns false when there are no more files to try.

◆ updateProgress()

void juce::PluginDirectoryScanner::updateProgress ( )
private

Member Data Documentation

◆ allowAsync

const bool juce::PluginDirectoryScanner::allowAsync
private

◆ deadMansPedalFile

File juce::PluginDirectoryScanner::deadMansPedalFile
private

◆ failedFiles

StringArray juce::PluginDirectoryScanner::failedFiles
private

◆ filesOrIdentifiersToScan

StringArray juce::PluginDirectoryScanner::filesOrIdentifiersToScan
private

◆ format

AudioPluginFormat& juce::PluginDirectoryScanner::format
private

◆ list

KnownPluginList& juce::PluginDirectoryScanner::list
private

◆ nextIndex

Atomic<int> juce::PluginDirectoryScanner::nextIndex
private

◆ progress

std::atomic<float> juce::PluginDirectoryScanner::progress { 0.0f }
private

The documentation for this class was generated from the following files: