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juce::ImageCache Class Reference

#include <juce_ImageCache.h>

Classes

struct  Pimpl

Static Public Member Functions

static Image getFromFile (const File &file)
static Image getFromMemory (const void *imageData, int dataSize)
static Image getFromHashCode (int64 hashCode)
static void addImageToCache (const Image &image, int64 hashCode)
static void setCacheTimeout (int millisecs)
static void releaseUnusedImages ()

Private Member Functions

 ImageCache ()
 ~ImageCache ()

Friends

struct Pimpl

Detailed Description

A global cache of images that have been loaded from files or memory.

If you're loading an image and may need to use the image in more than one place, this is used to allow the same image to be shared rather than loading multiple copies into memory.

Another advantage is that after images are released, they will be kept in memory for a few seconds before it is actually deleted, so if you're repeatedly loading/deleting the same image, it'll reduce the chances of having to reload it each time.

See also
Image, ImageFileFormat

@tags{Graphics}

Constructor & Destructor Documentation

◆ ImageCache()

juce::ImageCache::ImageCache ( )
private

◆ ~ImageCache()

juce::ImageCache::~ImageCache ( )
private

Member Function Documentation

◆ addImageToCache()

void juce::ImageCache::addImageToCache ( const Image & image,
int64 hashCode )
static

Adds an image to the cache with a user-defined hash-code.

The image passed-in will be referenced (not copied) by the cache, so it's probably a good idea not to draw into it after adding it, otherwise this will affect all instances of it that may be in use.

Parameters
imagethe image to add
hashCodethe hash-code to associate with it
See also
getFromHashCode

◆ getFromFile()

Image juce::ImageCache::getFromFile ( const File & file)
static

Loads an image from a file, (or just returns the image if it's already cached).

If the cache already contains an image that was loaded from this file, that image will be returned. Otherwise, this method will try to load the file, add it to the cache, and return it.

Remember that the image returned is shared, so drawing into it might affect other things that are using it! If you want to draw on it, first call Image::duplicateIfShared()

Parameters
filethe file to try to load
Returns
the image, or null if it there was an error loading it
See also
getFromMemory, getFromCache, ImageFileFormat::loadFrom

◆ getFromHashCode()

Image juce::ImageCache::getFromHashCode ( int64 hashCode)
static

Checks the cache for an image with a particular hashcode.

If there's an image in the cache with this hashcode, it will be returned, otherwise it will return an invalid image.

Parameters
hashCodethe hash code that was associated with the image by addImageToCache()
See also
addImageToCache

◆ getFromMemory()

Image juce::ImageCache::getFromMemory ( const void * imageData,
int dataSize )
static

Loads an image from an in-memory image file, (or just returns the image if it's already cached).

If the cache already contains an image that was loaded from this block of memory, that image will be returned. Otherwise, this method will try to load the file, add it to the cache, and return it.

Remember that the image returned is shared, so drawing into it might affect other things that are using it! If you want to draw on it, first call Image::duplicateIfShared()

Parameters
imageDatathe block of memory containing the image data
dataSizethe data size in bytes
Returns
the image, or an invalid image if it there was an error loading it
See also
getFromMemory, getFromCache, ImageFileFormat::loadFrom

◆ releaseUnusedImages()

void juce::ImageCache::releaseUnusedImages ( )
static

Releases any images in the cache that aren't being referenced by active Image objects.

◆ setCacheTimeout()

void juce::ImageCache::setCacheTimeout ( int millisecs)
static

Changes the amount of time before an unused image will be removed from the cache. By default this is about 5 seconds.

◆ Pimpl

friend struct Pimpl
friend

The documentation for this class was generated from the following files: