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LMMS
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#include <juce_DynamicLibrary.h>
Public Member Functions | |
| DynamicLibrary ()=default | |
| DynamicLibrary (const String &name) | |
| DynamicLibrary (DynamicLibrary &&other) noexcept | |
| ~DynamicLibrary () | |
| bool | open (const String &name) |
| void | close () |
| void * | getFunction (const String &functionName) noexcept |
| void * | getNativeHandle () const noexcept |
Private Attributes | |
| void * | handle = nullptr |
Handles the opening and closing of DLLs.
This class can be used to open a DLL and get some function pointers from it. Since the DLL is freed when this object is deleted, it's handy for managing library lifetimes using RAII.
@tags{Core}
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default |
Creates an unopened DynamicLibrary object. Call open() to actually open one.
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inlinenoexcept |
Move constructor
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inline |
Destructor. If a library is currently open, it will be closed when this object is destroyed.
| void juce::DynamicLibrary::close | ( | ) |
Releases the currently-open DLL, or has no effect if none was open.
Tries to find a named function in the currently-open DLL, and returns a pointer to it. If no library is open, or if the function isn't found, this will return a null pointer.
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inlinenoexcept |
Returns the platform-specific native library handle. You'll need to cast this to whatever is appropriate for the OS that's in use.
Opens a DLL. The name and the method by which it gets found is of course platform-specific, and may or may not include a path, depending on the OS. If a library is already open when this method is called, it will first close the library before attempting to load the new one.