#include <juce_AudioDataConverters.h>
◆ anonymous enum
| Enumerator |
|---|
| bytesPerSample | |
| maxValue | |
| resolution | |
| isFloat | |
◆ Int8()
| juce::AudioData::Int8::Int8 |
( |
void * | d | ) |
|
|
inlinenoexcept |
◆ advance()
| void juce::AudioData::Int8::advance |
( |
| ) |
|
|
inlinenoexcept |
◆ clear()
| void juce::AudioData::Int8::clear |
( |
| ) |
|
|
inlinenoexcept |
◆ clearMultiple()
| void juce::AudioData::Int8::clearMultiple |
( |
int | num | ) |
|
|
inlinenoexcept |
◆ copyFromBE()
template<class SourceType>
| void juce::AudioData::Int8::copyFromBE |
( |
SourceType & | source | ) |
|
|
inlinenoexcept |
◆ copyFromLE()
template<class SourceType>
| void juce::AudioData::Int8::copyFromLE |
( |
SourceType & | source | ) |
|
|
inlinenoexcept |
◆ copyFromSameType()
| void juce::AudioData::Int8::copyFromSameType |
( |
Int8 & | source | ) |
|
|
inlinenoexcept |
◆ getAsFloatBE()
| float juce::AudioData::Int8::getAsFloatBE |
( |
| ) |
const |
|
inlinenoexcept |
◆ getAsFloatLE()
| float juce::AudioData::Int8::getAsFloatLE |
( |
| ) |
const |
|
inlinenoexcept |
◆ getAsInt32BE()
| int32 juce::AudioData::Int8::getAsInt32BE |
( |
| ) |
const |
|
inlinenoexcept |
◆ getAsInt32LE()
| int32 juce::AudioData::Int8::getAsInt32LE |
( |
| ) |
const |
|
inlinenoexcept |
◆ setAsFloatBE()
| void juce::AudioData::Int8::setAsFloatBE |
( |
float | newValue | ) |
|
|
inlinenoexcept |
◆ setAsFloatLE()
| void juce::AudioData::Int8::setAsFloatLE |
( |
float | newValue | ) |
|
|
inlinenoexcept |
◆ setAsInt32BE()
| void juce::AudioData::Int8::setAsInt32BE |
( |
int | newValue | ) |
|
|
inlinenoexcept |
◆ setAsInt32LE()
| void juce::AudioData::Int8::setAsInt32LE |
( |
int | newValue | ) |
|
|
inlinenoexcept |
◆ skip()
| void juce::AudioData::Int8::skip |
( |
int | numSamples | ) |
|
|
inlinenoexcept |
◆ data
| int8* juce::AudioData::Int8::data |
The documentation for this class was generated from the following file: