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Steinberg::Vst::IComponentHandler3 Class Referenceabstract

#include <ivstcontextmenu.h>

Inheritance diagram for Steinberg::Vst::IComponentHandler3:
Steinberg::FUnknown

Public Member Functions

virtual IContextMenu *PLUGIN_API createContextMenu (IPlugView *plugView, const ParamID *paramID)=0
Public Member Functions inherited from Steinberg::FUnknown
virtual tresult PLUGIN_API queryInterface (const TUID _iid, void **obj)=0
virtual uint32 PLUGIN_API addRef ()=0
virtual uint32 PLUGIN_API release ()=0

Static Public Attributes

static const FUID iid
Static Public Attributes inherited from Steinberg::FUnknown
static const FUID iid

Detailed Description

Extended host callback interface Vst::IComponentHandler3 for an edit controller.

A plug-in can ask the host to create a context menu for a given exported parameter ID or a generic context menu.
The host may pre-fill this context menu with specific items regarding the parameter ID like "Show automation for parameter", "MIDI learn" etc...
The plug-in can use the context menu in two ways :

  • add its own items to the menu via the IContextMenu interface and call IContextMenu::popup(..) to create the pop-up. See the Examples.
  • extract the host menu items and add them to a context menu created by the plug-in.

Note: You can and should use this even if you do not add your own items to the menu as this is considered to be a big user value.

See also
IContextMenu
IContextMenuTarget

Examples

  • For example, Cubase adds its owned entries in the context menu opened with right-click on an exported parameter when the plug-in uses createContextMenu.

  • Adding plug-in specific items to the context menu:
//------------------------------------------------------------------------
class PluginContextMenuTarget : public IContextMenuTarget, public FObject
{
public:
PluginContextMenuTarget () {}
virtual tresult PLUGIN_API executeMenuItem (int32 tag)
{
// this will be called if the user has executed one of the menu items of the plug-in.
// It will not be called for items of the host.
switch (tag)
{
case 1: break;
case 2: break;
}
return kResultTrue;
}
OBJ_METHODS(PluginContextMenuTarget, FObject)
DEF_INTERFACE (IContextMenuTarget)
};
// The following is the code to create the context menu
void popupContextMenu (IComponentHandler* componentHandler, IPlugView* view, const ParamID* paramID, UCoord x, UCoord y)
{
if (componentHandler == 0 || view == 0)
return;
FUnknownPtr<IComponentHandler3> handler (componentHandler);
if (handler == 0)
return;
IContextMenu* menu = handler->createContextMenu (view, paramID);
if (menu)
{
// here you can add your entries (optional)
PluginContextMenuTarget* target = new PluginContextMenuTarget ();
IContextMenu::Item item = {0};
UString128 ("My Item 1").copyTo (item.name, 128);
item.tag = 1;
menu->addItem (item, target);
UString128 ("My Item 2").copyTo (item.name, 128);
item.tag = 2;
menu->addItem (item, target);
target->release ();
//--end of adding new entries
// here the the context menu will be pop-up (and it waits a user interaction)
menu->popup (x, y);
menu->release ();
}
}
Definition fobject.h:82
FObject()
default constructor...
Definition fobject.h:85
const UString & copyTo(char16 *dst, int32 dstSize) const
Definition ustring.cpp:125
IContextMenuItem Item
Definition ivstcontextmenu.h:190
Definition ivstcontextmenu.h:147
virtual tresult PLUGIN_API executeMenuItem(int32 tag)=0
int y
Definition inflate.c:1588
unsigned x[BMAX+1]
Definition inflate.c:1586
#define DEFINE_INTERFACES
Definition fobject.h:378
#define DEF_INTERFACE(InterfaceName)
Definition fobject.h:385
#define OBJ_METHODS(className, baseClass)
Definition fobject.h:339
#define END_DEFINE_INTERFACES(BaseClass)
Definition fobject.h:391
#define REFCOUNT_METHODS(BaseClass)
Definition fobject.h:351
uint32 ParamID
parameter identifier
Definition vsttypes.h:75
UStringBuffer< 128 > UString128
128 character UTF-16 string
Definition ustring.h:108
int int32
Definition ftypes.h:50
@ kResultTrue
Definition funknown.h:194
int32 UCoord
Definition ftypes.h:135
int32 tresult
Definition ftypes.h:76
void handler(int signal)
Definition fileio.c:1632

Member Function Documentation

◆ createContextMenu()

virtual IContextMenu *PLUGIN_API Steinberg::Vst::IComponentHandler3::createContextMenu ( IPlugView * plugView,
const ParamID * paramID )
pure virtual

Creates a host context menu for a plug-in:

  • If paramID is zero, the host may create a generic context menu.
  • The IPlugView object must be valid.
  • The return IContextMenu object needs to be released afterwards by the plug-in.

Member Data Documentation

◆ iid

const FUID Steinberg::Vst::IComponentHandler3::iid
static

The documentation for this class was generated from the following file: