#include <Eq.h>
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| eq_sample | a [Bands] |
| eq_sample | b [Bands] |
| eq_sample | c [Bands] |
| eq_sample | y [2][Bands] |
| eq_sample | gain [Bands] |
| eq_sample | gf [Bands] |
| eq_sample | x [2] |
| int | h |
| eq_sample | normal |
◆ Eq()
template<
int Bands, class eq_sample = float>
| DSP::Eq< Bands, eq_sample >::Eq |
( |
| ) |
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inline |
◆ flush_0()
template<
int Bands, class eq_sample = float>
◆ init()
template<
int Bands, class eq_sample = float>
| void DSP::Eq< Bands, eq_sample >::init |
( |
double | fs, |
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double | Q ) |
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inline |
◆ init_band()
template<
int Bands, class eq_sample = float>
| void DSP::Eq< Bands, eq_sample >::init_band |
( |
int | i, |
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double | theta, |
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double | Q ) |
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inline |
◆ process()
template<
int Bands, class eq_sample = float>
| eq_sample DSP::Eq< Bands, eq_sample >::process |
( |
eq_sample | s | ) |
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|
inline |
◆ reset()
template<
int Bands, class eq_sample = float>
◆ zero_band()
template<
int Bands, class eq_sample = float>
template<
int Bands, class eq_sample = float>
| eq_sample DSP::Eq< Bands, eq_sample >::a[Bands] |
template<
int Bands, class eq_sample = float>
| eq_sample DSP::Eq< Bands, eq_sample >::b[Bands] |
template<
int Bands, class eq_sample = float>
| eq_sample DSP::Eq< Bands, eq_sample >::c[Bands] |
◆ gain
template<
int Bands, class eq_sample = float>
| eq_sample DSP::Eq< Bands, eq_sample >::gain[Bands] |
◆ gf
template<
int Bands, class eq_sample = float>
| eq_sample DSP::Eq< Bands, eq_sample >::gf[Bands] |
template<
int Bands, class eq_sample = float>
◆ normal
template<
int Bands, class eq_sample = float>
| eq_sample DSP::Eq< Bands, eq_sample >::normal |
template<
int Bands, class eq_sample = float>
| eq_sample DSP::Eq< Bands, eq_sample >::x[2] |
template<
int Bands, class eq_sample = float>
| eq_sample DSP::Eq< Bands, eq_sample >::y[2][Bands] |
The documentation for this class was generated from the following file:
- /home/runner/work/lmms-fork/lmms-fork/plugins/LadspaEffect/caps/dsp/Eq.h