#include <Blip_Buffer.h>
◆ Blip_Synth_()
| Blip_Synth_::Blip_Synth_ |
( |
short * | impulses, |
|
|
int | width ) |
◆ adjust_impulse()
| void Blip_Synth_::adjust_impulse |
( |
| ) |
|
|
private |
◆ impulses_size()
| int Blip_Synth_::impulses_size |
( |
| ) |
const |
|
inlineprivate |
◆ treble_eq()
◆ volume_unit()
| void Blip_Synth_::volume_unit |
( |
double | new_unit | ) |
|
◆ buf
◆ delta_factor
| int Blip_Synth_::delta_factor |
◆ impulses
| short* const Blip_Synth_::impulses |
|
private |
◆ kernel_unit
◆ last_amp
| int Blip_Synth_::last_amp |
◆ volume_unit_
| double Blip_Synth_::volume_unit_ |
|
private |
◆ width
The documentation for this class was generated from the following files:
- /home/runner/work/lmms-fork/lmms-fork/plugins/FreeBoy/game-music-emu/gme/Blip_Buffer.h
- /home/runner/work/lmms-fork/lmms-fork/plugins/FreeBoy/game-music-emu/gme/Blip_Buffer.cpp