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LMMS
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#include "CarlaNative.hpp"#include "CarlaMathUtils.hpp"#include "Misc/Allocator.h"#include "Effects/Alienwah.h"#include "Effects/Chorus.h"#include "Effects/Distorsion.h"#include "Effects/DynamicFilter.h"#include "Effects/Echo.h"#include "Effects/Phaser.h"#include "Effects/Reverb.h"#include "water/maths/MathsFunctions.h"Classes | |
| class | FxAbstractPlugin< ZynFX > |
| class | FxAlienWahPlugin |
| class | FxChorusPlugin |
| class | FxDistortionPlugin |
| class | FxDynamicFilterPlugin |
| class | FxEchoPlugin |
| class | FxPhaserPlugin |
| class | FxReverbPlugin |
Functions | |
| CARLA_API_EXPORT void | carla_register_native_plugin_zynaddsubfx_fx () |
| int | roundToIntAccurate (double value) noexcept |
Variables | |
| static const NativePluginDescriptor | fxAlienWahDesc |
| static const NativePluginDescriptor | fxChorusDesc |
| static const NativePluginDescriptor | fxDistortionDesc |
| static const NativePluginDescriptor | fxDynamicFilterDesc |
| static const NativePluginDescriptor | fxEchoDesc |
| static const NativePluginDescriptor | fxPhaserDesc |
| static const NativePluginDescriptor | fxReverbDesc |
| CARLA_API_EXPORT void carla_register_native_plugin_zynaddsubfx_fx | ( | void | ) |
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inlinenoexcept |
Fast floating-point-to-integer conversion.
This is a slightly slower and slightly more accurate version of roundDoubleToInt(). It works fine for values above zero, but negative numbers are rounded the wrong way.
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