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internal_state Struct Reference

#include <deflate.h>

Public Attributes

z_streamp strm
int status
Bytefpending_buf
ulg pending_buf_size
Bytefpending_out
uInt pending
int wrap
gz_headerp gzhead
uInt gzindex
Byte method
int last_flush
uInt w_size
uInt w_bits
uInt w_mask
Bytefwindow
ulg window_size
Posfprev
Posfhead
uInt ins_h
uInt hash_size
uInt hash_bits
uInt hash_mask
uInt hash_shift
long block_start
uInt match_length
IPos prev_match
int match_available
uInt strstart
uInt match_start
uInt lookahead
uInt prev_length
uInt max_chain_length
uInt max_lazy_match
int level
int strategy
uInt good_match
int nice_match
struct ct_data_s dyn_ltree [HEAP_SIZE]
struct ct_data_s dyn_dtree [2 *D_CODES+1]
struct ct_data_s bl_tree [2 *BL_CODES+1]
struct tree_desc_s l_desc
struct tree_desc_s d_desc
struct tree_desc_s bl_desc
ush bl_count [MAX_BITS+1]
int heap [2 *L_CODES+1]
int heap_len
int heap_max
uch depth [2 *L_CODES+1]
uchfl_buf
uInt lit_bufsize
uInt last_lit
ushfd_buf
ulg opt_len
ulg static_len
uInt matches
int last_eob_len
ush bi_buf
int bi_valid
int dummy

Member Data Documentation

◆ bi_buf

ush internal_state::bi_buf

◆ bi_valid

int internal_state::bi_valid

◆ bl_count

ush internal_state::bl_count[MAX_BITS+1]

◆ bl_desc

struct tree_desc_s internal_state::bl_desc

◆ bl_tree

struct ct_data_s internal_state::bl_tree[2 *BL_CODES+1]

◆ block_start

long internal_state::block_start

◆ d_buf

ushf* internal_state::d_buf

◆ d_desc

struct tree_desc_s internal_state::d_desc

◆ depth

uch internal_state::depth[2 *L_CODES+1]

◆ dummy

int internal_state::dummy

◆ dyn_dtree

struct ct_data_s internal_state::dyn_dtree[2 *D_CODES+1]

◆ dyn_ltree

struct ct_data_s internal_state::dyn_ltree[HEAP_SIZE]

◆ good_match

uInt internal_state::good_match

◆ gzhead

gz_headerp internal_state::gzhead

◆ gzindex

uInt internal_state::gzindex

◆ hash_bits

uInt internal_state::hash_bits

◆ hash_mask

uInt internal_state::hash_mask

◆ hash_shift

uInt internal_state::hash_shift

◆ hash_size

uInt internal_state::hash_size

◆ head

Posf* internal_state::head

◆ heap

int internal_state::heap[2 *L_CODES+1]

◆ heap_len

int internal_state::heap_len

◆ heap_max

int internal_state::heap_max

◆ ins_h

uInt internal_state::ins_h

◆ l_buf

uchf* internal_state::l_buf

◆ l_desc

struct tree_desc_s internal_state::l_desc

◆ last_eob_len

int internal_state::last_eob_len

◆ last_flush

int internal_state::last_flush

◆ last_lit

uInt internal_state::last_lit

◆ level

int internal_state::level

◆ lit_bufsize

uInt internal_state::lit_bufsize

◆ lookahead

uInt internal_state::lookahead

◆ match_available

int internal_state::match_available

◆ match_length

uInt internal_state::match_length

◆ match_start

uInt internal_state::match_start

◆ matches

uInt internal_state::matches

◆ max_chain_length

uInt internal_state::max_chain_length

◆ max_lazy_match

uInt internal_state::max_lazy_match

◆ method

Byte internal_state::method

◆ nice_match

int internal_state::nice_match

◆ opt_len

ulg internal_state::opt_len

◆ pending

uInt internal_state::pending

◆ pending_buf

Bytef* internal_state::pending_buf

◆ pending_buf_size

ulg internal_state::pending_buf_size

◆ pending_out

Bytef* internal_state::pending_out

◆ prev

Posf* internal_state::prev

◆ prev_length

uInt internal_state::prev_length

◆ prev_match

IPos internal_state::prev_match

◆ static_len

ulg internal_state::static_len

◆ status

int internal_state::status

◆ strategy

int internal_state::strategy

◆ strm

z_streamp internal_state::strm

◆ strstart

uInt internal_state::strstart

◆ w_bits

uInt internal_state::w_bits

◆ w_mask

uInt internal_state::w_mask

◆ w_size

uInt internal_state::w_size

◆ window

Bytef* internal_state::window

◆ window_size

ulg internal_state::window_size

◆ wrap

int internal_state::wrap

The documentation for this struct was generated from the following files: