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LMMS
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#include <ui.h>
Public Attributes | |
| int(* | idle )(LV2UI_Handle ui) |
UI Idle Interface (LV2_UI__idleInterface)
UIs can provide this interface to have an idle() callback called by the host rapidly to update the UI.
Run a single iteration of the UI's idle loop.
This will be called rapidly in the UI thread at a rate appropriate for a toolkit main loop. There are no precise timing guarantees, but the host should attempt to call idle() at a high enough rate for smooth animation, at least 30Hz.