#include <vector>
#include <string>
#include "player.h"
Go to the source code of this file.
◆ BIT_POS
◆ ROL_BNK_SIGNATURE_SIZE
| #define ROL_BNK_SIGNATURE_SIZE 6U |
◆ ROL_COMMENT_SIZE
| #define ROL_COMMENT_SIZE 40U |
◆ ROL_FILLER0_SIZE
| #define ROL_FILLER0_SIZE 38U |
◆ ROL_FILLER1_SIZE
| #define ROL_FILLER1_SIZE 15U |
◆ ROL_FILLER_SIZE
| #define ROL_FILLER_SIZE 15U |
◆ ROL_INSTRUMENT_EVENT_FILLER_SIZE
| #define ROL_INSTRUMENT_EVENT_FILLER_SIZE 3U |
◆ ROL_MAX_NAME_SIZE
| #define ROL_MAX_NAME_SIZE 9U |
◆ ROL_UNUSED1_SIZE
| #define ROL_UNUSED1_SIZE 1U |
◆ ROL_UNUSED2_SIZE
| #define ROL_UNUSED2_SIZE 90U |