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platform.h File Reference
#include "types.h"
#include "pugl/pugl.h"

Go to the source code of this file.

Functions

PUGL_BEGIN_DECLS PuglWorldInternalspuglInitWorldInternals (PuglWorldType type, PuglWorldFlags flags)
 Allocate and initialise world internals (implemented once per platform).
void puglFreeWorldInternals (PuglWorld *world)
 Destroy and free world internals (implemented once per platform).
PuglInternalspuglInitViewInternals (PuglWorld *world)
 Allocate and initialise view internals (implemented once per platform).
void puglFreeViewInternals (PuglView *view)
 Destroy and free view internals (implemented once per platform).

Function Documentation

◆ puglFreeViewInternals()

void puglFreeViewInternals ( PuglView * view)

Destroy and free view internals (implemented once per platform).

◆ puglFreeWorldInternals()

void puglFreeWorldInternals ( PuglWorld * world)

Destroy and free world internals (implemented once per platform).

◆ puglInitViewInternals()

PuglInternals * puglInitViewInternals ( PuglWorld * world)

Allocate and initialise view internals (implemented once per platform).

◆ puglInitWorldInternals()

PUGL_BEGIN_DECLS PuglWorldInternals * puglInitWorldInternals ( PuglWorldType type,
PuglWorldFlags flags )

Allocate and initialise world internals (implemented once per platform).