#include "player.h"
#include "adlib.h"
Go to the source code of this file.
◆ ADLIB_CTRL_BYTE
| #define ADLIB_CTRL_BYTE 0x7F /* for System exclusive */ |
◆ AFTER_TOUCH_BYTE
| #define AFTER_TOUCH_BYTE 0xA0 |
◆ BNK_HEADER_SIZE
| #define BNK_HEADER_SIZE 28 |
◆ BNK_INST_SIZE
◆ BNK_NAME_SIZE
◆ BNK_SIGNATURE_LEN
| #define BNK_SIGNATURE_LEN 6 |
◆ CHANNEL_PRESSURE_BYTE
| #define CHANNEL_PRESSURE_BYTE 0xD0 |
◆ CONTROL_CHANGE_BYTE
| #define CONTROL_CHANGE_BYTE 0xB0 |
◆ EOX_BYTE
◆ FILLER_SIZE
◆ HEADER_LEN
◆ IMS_SIGNATURE
| #define IMS_SIGNATURE 0x7777 |
◆ MAX_SEC_DELAY
| #define MAX_SEC_DELAY 10.0f /* Wraithverge: changed this to float, to avoid casting */ |
◆ NOTE_OFF_BYTE
| #define NOTE_OFF_BYTE 0x80 |
◆ NOTE_ON_BYTE
| #define NOTE_ON_BYTE 0x90 |
◆ OVERFLOW_BYTE
| #define OVERFLOW_BYTE 0xF8 |
◆ OVERFLOW_TICKS
| #define OVERFLOW_TICKS 240 |
◆ PITCH_BEND_BYTE
| #define PITCH_BEND_BYTE 0xE0 |
◆ PROG_CHANGE_BYTE
| #define PROG_CHANGE_BYTE 0xC0 |
◆ SND_HEADER_LEN
◆ STOP_BYTE
◆ SYSTEM_XOR_BYTE
| #define SYSTEM_XOR_BYTE 0xF0 |
◆ TEMPO_CTRL_BYTE
| #define TEMPO_CTRL_BYTE 0 |
◆ TIMBRE_DEF_LEN
◆ TIMBRE_DEF_SIZE
◆ TIMBRE_NAME_SIZE
| #define TIMBRE_NAME_SIZE 9 |
◆ TUNE_NAME_SIZE
| #define TUNE_NAME_SIZE 30 |