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juce_ReverbAudioSource.cpp
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1/*
2 ==============================================================================
3
4 This file is part of the JUCE library.
5 Copyright (c) 2022 - Raw Material Software Limited
6
7 JUCE is an open source library subject to commercial or open-source
8 licensing.
9
10 The code included in this file is provided under the terms of the ISC license
11 http://www.isc.org/downloads/software-support-policy/isc-license. Permission
12 To use, copy, modify, and/or distribute this software for any purpose with or
13 without fee is hereby granted provided that the above copyright notice and
14 this permission notice appear in all copies.
15
16 JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
17 EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
18 DISCLAIMED.
19
20 ==============================================================================
21*/
22
23namespace juce
24{
25
26ReverbAudioSource::ReverbAudioSource (AudioSource* const inputSource, const bool deleteInputWhenDeleted)
27 : input (inputSource, deleteInputWhenDeleted),
29{
30 jassert (inputSource != nullptr);
31}
32
34
35void ReverbAudioSource::prepareToPlay (int samplesPerBlockExpected, double sampleRate)
36{
37 const ScopedLock sl (lock);
38 input->prepareToPlay (samplesPerBlockExpected, sampleRate);
39 reverb.setSampleRate (sampleRate);
40}
41
43
45{
46 const ScopedLock sl (lock);
47
48 input->getNextAudioBlock (bufferToFill);
49
50 if (! bypass)
51 {
52 float* const firstChannel = bufferToFill.buffer->getWritePointer (0, bufferToFill.startSample);
53
54 if (bufferToFill.buffer->getNumChannels() > 1)
55 {
56 reverb.processStereo (firstChannel,
57 bufferToFill.buffer->getWritePointer (1, bufferToFill.startSample),
58 bufferToFill.numSamples);
59 }
60 else
61 {
62 reverb.processMono (firstChannel, bufferToFill.numSamples);
63 }
64 }
65}
66
68{
69 const ScopedLock sl (lock);
70 reverb.setParameters (newParams);
71}
72
74{
75 if (bypass != b)
76 {
77 const ScopedLock sl (lock);
78 bypass = b;
79 reverb.reset();
80 }
81}
82
83} // namespace juce
Type * getWritePointer(int channelNumber) noexcept
Definition juce_AudioSampleBuffer.h:291
int getNumChannels() const noexcept
Definition juce_AudioSampleBuffer.h:236
AudioSource()=default
Reverb reverb
Definition juce_ReverbAudioSource.h:68
OptionalScopedPointer< AudioSource > input
Definition juce_ReverbAudioSource.h:67
ReverbAudioSource(AudioSource *inputSource, bool deleteInputWhenDeleted)
Definition juce_ReverbAudioSource.cpp:26
std::atomic< bool > bypass
Definition juce_ReverbAudioSource.h:69
void setParameters(const Reverb::Parameters &newParams)
Definition juce_ReverbAudioSource.cpp:67
CriticalSection lock
Definition juce_ReverbAudioSource.h:66
void prepareToPlay(int samplesPerBlockExpected, double sampleRate) override
Definition juce_ReverbAudioSource.cpp:35
~ReverbAudioSource() override
Definition juce_ReverbAudioSource.cpp:33
void setBypassed(bool isBypassed) noexcept
Definition juce_ReverbAudioSource.cpp:73
void releaseResources() override
Definition juce_ReverbAudioSource.cpp:42
void getNextAudioBlock(const AudioSourceChannelInfo &) override
Definition juce_ReverbAudioSource.cpp:44
#define jassert(expression)
Definition carla_juce.cpp:31
CriticalSection::ScopedLockType ScopedLock
Definition juce_CriticalSection.h:186
#define false
Definition ordinals.h:83
Definition juce_AudioSource.h:33
int numSamples
Definition juce_AudioSource.h:81
AudioBuffer< float > * buffer
Definition juce_AudioSource.h:73
int startSample
Definition juce_AudioSource.h:77
Definition juce_Reverb.h:51
b
Definition crypt.c:628