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juce_MemoryAudioSource.h
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1/*
2 ==============================================================================
3
4 This file is part of the JUCE library.
5 Copyright (c) 2022 - Raw Material Software Limited
6
7 JUCE is an open source library subject to commercial or open-source
8 licensing.
9
10 The code included in this file is provided under the terms of the ISC license
11 http://www.isc.org/downloads/software-support-policy/isc-license. Permission
12 To use, copy, modify, and/or distribute this software for any purpose with or
13 without fee is hereby granted provided that the above copyright notice and
14 this permission notice appear in all copies.
15
16 JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
17 EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
18 DISCLAIMED.
19
20 ==============================================================================
21*/
22
23namespace juce
24{
25
26//==============================================================================
33{
34public:
35 //==============================================================================
43 MemoryAudioSource (AudioBuffer<float>& audioBuffer, bool copyMemory, bool shouldLoop = false);
44
45 //==============================================================================
47 void prepareToPlay (int samplesPerBlockExpected, double sampleRate) override;
48
50 void releaseResources() override;
51
53 void getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill) override;
54
55 //==============================================================================
57 void setNextReadPosition (int64 newPosition) override;
58
60 int64 getNextReadPosition() const override;
61
63 int64 getTotalLength() const override;
64
65 //==============================================================================
67 bool isLooping() const override;
68
70 void setLooping (bool shouldLoop) override;
71
72private:
73 //==============================================================================
75 int position = 0;
77
78 //==============================================================================
80};
81
82} // namespace juce
Definition juce_AudioSampleBuffer.h:34
bool isLooping() const override
Definition juce_MemoryAudioSource.cpp:97
bool isCurrentlyLooping
Definition juce_MemoryAudioSource.h:76
int64 getNextReadPosition() const override
Definition juce_MemoryAudioSource.cpp:86
MemoryAudioSource(AudioBuffer< float > &audioBuffer, bool copyMemory, bool shouldLoop=false)
Definition juce_MemoryAudioSource.cpp:26
void setNextReadPosition(int64 newPosition) override
Definition juce_MemoryAudioSource.cpp:81
int64 getTotalLength() const override
Definition juce_MemoryAudioSource.cpp:91
void prepareToPlay(int samplesPerBlockExpected, double sampleRate) override
Definition juce_MemoryAudioSource.cpp:38
void setLooping(bool shouldLoop) override
Definition juce_MemoryAudioSource.cpp:102
int position
Definition juce_MemoryAudioSource.h:75
AudioBuffer< float > buffer
Definition juce_MemoryAudioSource.h:74
void getNextAudioBlock(const AudioSourceChannelInfo &bufferToFill) override
Definition juce_MemoryAudioSource.cpp:45
void releaseResources() override
Definition juce_MemoryAudioSource.cpp:43
#define JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(className)
#define JUCE_API
Definition juce_StandardHeader.h:152
Definition carla_juce.cpp:31
long long int64
Definition juce_MathsFunctions.h:54
Definition juce_AudioSource.h:33