#include <Fir_Resampler.h>
◆ sample_t
◆ anonymous enum
◆ anonymous enum
◆ ~Fir_Resampler_()
| Fir_Resampler_::~Fir_Resampler_ |
( |
| ) |
|
◆ Fir_Resampler_()
| Fir_Resampler_::Fir_Resampler_ |
( |
int | width, |
|
|
sample_t * | impulses_ ) |
|
protected |
◆ avail()
| int Fir_Resampler_::avail |
( |
| ) |
const |
|
inline |
◆ avail_()
| int Fir_Resampler_::avail_ |
( |
blargg_long | input_count | ) |
const |
|
protected |
◆ buffer()
◆ buffer_size()
| blargg_err_t Fir_Resampler_::buffer_size |
( |
int | new_size | ) |
|
◆ clear()
| void Fir_Resampler_::clear |
( |
| ) |
|
◆ input_needed()
| int Fir_Resampler_::input_needed |
( |
blargg_long | count | ) |
const |
◆ max_write()
| int Fir_Resampler_::max_write |
( |
| ) |
const |
|
inline |
◆ ratio()
| double Fir_Resampler_::ratio |
( |
| ) |
const |
|
inline |
◆ skip_input()
| int Fir_Resampler_::skip_input |
( |
long | count | ) |
|
◆ time_ratio()
| double Fir_Resampler_::time_ratio |
( |
double | factor, |
|
|
double | rolloff = 0.999, |
|
|
double | gain = 1.0 ) |
◆ write()
| void Fir_Resampler_::write |
( |
long | count | ) |
|
|
inline |
◆ written()
| int Fir_Resampler_::written |
( |
| ) |
const |
|
inline |
◆ buf
| blargg_vector<sample_t> Fir_Resampler_::buf |
|
protected |
◆ imp_phase
| int Fir_Resampler_::imp_phase |
|
protected |
◆ impulses
◆ input_per_cycle
| int Fir_Resampler_::input_per_cycle |
|
protected |
◆ ratio_
| double Fir_Resampler_::ratio_ |
|
protected |
◆ res
◆ skip_bits
| blargg_ulong Fir_Resampler_::skip_bits |
|
protected |
◆ step
◆ width_
◆ write_offset
◆ write_pos
The documentation for this class was generated from the following files:
- /home/runner/work/lmms-fork/lmms-fork/plugins/FreeBoy/game-music-emu/gme/Fir_Resampler.h
- /home/runner/work/lmms-fork/lmms-fork/plugins/FreeBoy/game-music-emu/gme/Fir_Resampler.cpp