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blargg_config.h
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1// Library configuration. Modify this file as necessary.
2
3#ifndef BLARGG_CONFIG_H
4#define BLARGG_CONFIG_H
5
6// Uncomment to use zlib for transparent decompression of gzipped files
7//#define HAVE_ZLIB_H
8
9// Uncomment and edit list to support only the listed game music types,
10// so that the others don't get linked in at all.
11/*
12#define GME_TYPE_LIST \
13 gme_ay_type,\
14 gme_gbs_type,\
15 gme_gym_type,\
16 gme_hes_type,\
17 gme_kss_type,\
18 gme_nsf_type,\
19 gme_nsfe_type,\
20 gme_sap_type,\
21 gme_spc_type,\
22 gme_vgm_type,\
23 gme_vgz_type
24*/
25
26// Uncomment to enable platform-specific optimizations
27//#define BLARGG_NONPORTABLE 1
28
29// Uncomment to use faster, lower quality sound synthesis
30//#define BLIP_BUFFER_FAST 1
31
32// Uncomment if automatic byte-order determination doesn't work
33//#define BLARGG_BIG_ENDIAN 1
34
35// Uncomment if you get errors in the bool section of blargg_common.h
36//#define BLARGG_COMPILER_HAS_BOOL 1
37
38// Use standard config.h if present
39#ifdef HAVE_CONFIG_H
40 #include "config.h"
41#endif
42
43#endif